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gui fix
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@ -278,7 +278,7 @@ public class EntityBullet extends Entity implements IProjectile {
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if (movingObjectPosition.entityHit instanceof EntityLivingBase) {
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handleLivingEntityHit(movingObjectPosition);
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}
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this.playSound("random.revolverhit", 1.0F, 1.2F / (this.rand.nextFloat() * 0.2F + 0.9F));
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this.playSound("starlike:revolver.hit", 1.0F, 1.2F / (this.rand.nextFloat() * 0.2F + 0.9F));
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if (!(movingObjectPosition.entityHit instanceof EntityEnderman)) {
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this.setDead();
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