package net.minecraft.entity.ai;

import net.minecraft.entity.EntityCreature;
import net.minecraft.util.Vec3;

/**+
 * This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code.
 * 
 * Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!"
 * Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team
 * 
 * EaglercraftX 1.8 patch files (c) 2022-2024 lax1dude, ayunami2000. All Rights Reserved.
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
 * IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
 * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGE.
 * 
 */
public class EntityAIWander extends EntityAIBase {
	private EntityCreature entity;
	private double xPosition;
	private double yPosition;
	private double zPosition;
	private double speed;
	private int executionChance;
	private boolean mustUpdate;

	public EntityAIWander(EntityCreature creatureIn, double speedIn) {
		this(creatureIn, speedIn, 120);
	}

	public EntityAIWander(EntityCreature creatureIn, double speedIn, int chance) {
		this.entity = creatureIn;
		this.speed = speedIn;
		this.executionChance = chance;
		this.setMutexBits(1);
	}

	/**+
	 * Returns whether the EntityAIBase should begin execution.
	 */
	public boolean shouldExecute() {
		if (!this.mustUpdate) {
			if (this.entity.getAge() >= 100) {
				return false;
			}

			if (this.entity.getRNG().nextInt(this.executionChance) != 0) {
				return false;
			}
		}

		Vec3 vec3 = RandomPositionGenerator.findRandomTarget(this.entity, 10, 7);
		if (vec3 == null) {
			return false;
		} else {
			this.xPosition = vec3.xCoord;
			this.yPosition = vec3.yCoord;
			this.zPosition = vec3.zCoord;
			this.mustUpdate = false;
			return true;
		}
	}

	/**+
	 * Returns whether an in-progress EntityAIBase should continue
	 * executing
	 */
	public boolean continueExecuting() {
		return !this.entity.getNavigator().noPath();
	}

	/**+
	 * Execute a one shot task or start executing a continuous task
	 */
	public void startExecuting() {
		this.entity.getNavigator().tryMoveToXYZ(this.xPosition, this.yPosition, this.zPosition, this.speed);
	}

	/**+
	 * Makes task to bypass chance
	 */
	public void makeUpdate() {
		this.mustUpdate = true;
	}

	/**+
	 * Changes task random possibility for execution
	 */
	public void setExecutionChance(int newchance) {
		this.executionChance = newchance;
	}
}