
# Eagler Context Redacted Diff
# Copyright (c) 2024 lax1dude. All rights reserved.

# Version: 1.0
# Author: lax1dude

> CHANGE  5 : 6  @  5 : 6

~ import net.lax1dude.eaglercraft.v1_8.EaglercraftRandom;

> DELETE  5  @  5 : 9

> CHANGE  8 : 10  @  8 : 9

~ 	public MapGenVillage(boolean scramble) {
~ 		super(scramble);

> CHANGE  4 : 6  @  4 : 6

~ 	public MapGenVillage(Map<String, String> parMap, boolean scramble) {
~ 		this(scramble);

> CHANGE  29 : 30  @  29 : 30

~ 		EaglercraftRandom random = this.worldObj.setRandomSeed(i1, j1, 10387312);

> CHANGE  25 : 26  @  25 : 26

~ 		public Start(World worldIn, EaglercraftRandom rand, int x, int z, int parInt1) {

> EOF
