
# Eagler Context Redacted Diff
# Copyright (c) 2024 lax1dude. All rights reserved.

# Version: 1.0
# Author: lax1dude

> CHANGE  2 : 3  @  2 : 3

~ import net.lax1dude.eaglercraft.v1_8.EaglercraftRandom;

> DELETE  3  @  3 : 4

> CHANGE  20 : 21  @  20 : 21

~ 	public void decorate(World world, EaglercraftRandom random, BlockPos blockpos) {

> CHANGE  17 : 18  @  17 : 18

~ 	public WorldGenAbstractTree genBigTreeChance(EaglercraftRandom var1) {

> EOF
