
# Eagler Context Redacted Diff
# Copyright (c) 2024 lax1dude. All rights reserved.

# Version: 1.0
# Author: lax1dude

> CHANGE  2 : 5  @  2 : 4

~ import net.lax1dude.eaglercraft.v1_8.opengl.RealOpenGLEnums;
~ import net.lax1dude.eaglercraft.v1_8.opengl.WorldRenderer;
~ import net.lax1dude.eaglercraft.v1_8.opengl.WorldVertexBufferUploader;

> INSERT  4 : 13  @  4

+ 
+ 	public static final int GL_TRIANGLES = RealOpenGLEnums.GL_TRIANGLES;
+ 	public static final int GL_TRIANGLE_STRIP = RealOpenGLEnums.GL_TRIANGLE_STRIP;
+ 	public static final int GL_TRIANGLE_FAN = RealOpenGLEnums.GL_TRIANGLE_FAN;
+ 	public static final int GL_QUADS = RealOpenGLEnums.GL_QUADS;
+ 	public static final int GL_LINES = RealOpenGLEnums.GL_LINES;
+ 	public static final int GL_LINE_STRIP = RealOpenGLEnums.GL_LINE_STRIP;
+ 	public static final int GL_LINE_LOOP = RealOpenGLEnums.GL_LINE_LOOP;
+ 

> EOF
