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https://github.com/eaglerforge/EaglerForgeInjector
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Update npcspawner.js
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@ -11,10 +11,14 @@
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const GameProfileClass = ModAPI.reflect.getClassById("net.lax1dude.eaglercraft.v1_8.mojang.authlib.GameProfile");
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const GameProfileClass = ModAPI.reflect.getClassById("net.lax1dude.eaglercraft.v1_8.mojang.authlib.GameProfile");
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const fakeProfile = GameProfileClass.constructors[1](null, ModAPI.util.str("Steve"));
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const fakeProfile = GameProfileClass.constructors[1](null, ModAPI.util.str("Steve"));
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// Get the PlayerInteractionManager class
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const PlayerInteractionManagerClass = ModAPI.reflect.getClassById("net.minecraft.server.management.PlayerInteractionManager");
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const playerInteractionManager = PlayerInteractionManagerClass.constructors[1](world.getRef());
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// Get the EntityPlayerMP class to spawn the fake player
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// Get the EntityPlayerMP class to spawn the fake player
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const EntityPlayerMPClass = ModAPI.reflect.getClassById("net.minecraft.entity.player.EntityPlayerMP");
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const EntityPlayerMPClass = ModAPI.reflect.getClassById("net.minecraft.entity.player.EntityPlayerMP");
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const fakePlayer = EntityPlayerMPClass.constructors[1](
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const fakePlayer = EntityPlayerMPClass.constructors[1](
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world.getMinecraftServer(), world.getRef(), fakeProfile, world.getPlayerInteractionManager()
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world.getMinecraftServer(), world.getRef(), fakeProfile, playerInteractionManager
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);
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);
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// Set the fake player position to be near the command sender
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// Set the fake player position to be near the command sender
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