push lcrender beta

This commit is contained in:
ZXMushroom63 2024-09-29 18:56:43 +08:00
parent a0b49275b6
commit 37d5a4192d
2 changed files with 79 additions and 43 deletions

View File

@ -2,7 +2,20 @@ ModAPI.meta.title("LibCustomRender");
ModAPI.meta.credits("By ZXMushroom63");
ModAPI.meta.icon("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAYAAAAf8/9hAAAAAXNSR0IArs4c6QAAAQdJREFUOE9jZGBg+M9AAWAEGbBl2QmyjPCJsmAgaABbdybc8F+l01EswmsATONXLi4GYSkpBgZ+foY1O3cyuHWuhhuC1QBkjf///QMrFtHWZmD4+BHDEBQDUGzU1ITb8ubqVZyGoBjwsCONQYqXl0FYU5MBpAlsKxRgM+STUwoDhgG66upgZ4IAuiEooRcXx/DpCRuqAU97shg0jYzgfsVpSFwcg5mZGcOedRewGDBhAgPDokUohsBthmoE8U+dOoXdBfHHjoElUQxB03i9oABspnTJNFQXgARB3oAbwsAAdirMRmSNMFdhTQcwQ/BpxGsAzCUwRSCn4gJE5QV8uQxuAFlZEaoJAKrYrAHl38o6AAAAAElFTkSuQmCC");
ModAPI.meta.description("Library to make retexturing LCI items easier. Requires AsyncSink.");
(function LibRender() {
(async function LibRender() {
function waitUntilPropertyExists(obj, prop) {
return new Promise((res, rej)=>{
var timer = setInterval(()=>{
if (obj[prop]) {
clearInterval(timer);
res();
}
}, 50);
});
}
function rgbaToInt(red, green, blue, alpha) {
return (alpha << 24) | (red << 16) | (green << 8) | blue;
}
function getLore(item) {
if (item.$stackTagCompound && item.$stackTagCompound.$hasKey(ModAPI.util.str("display"), 10)) {
var displayTag = item.$stackTagCompound.$getCompoundTag(ModAPI.util.str("display"));
@ -14,21 +27,57 @@ ModAPI.meta.description("Library to make retexturing LCI items easier. Requires
}
}
}
function cloneBaseModel(baseModel, newTexture) {
function recursiveAssign(target, patch) {
var keys = Object.keys(patch);
keys.forEach(k => {
if (typeof patch[k] === "object" && patch[k]) {
recursiveAssign(target[k], patch[k]);
} else if (typeof patch[k] === "number") {
target[k] = patch[k];
}
});
}
function cloneBaseModel(baseModel, newTexture, texName) {
var newBaseModelBuilder = ModAPI.reflect.getClassByName("SimpleBakedModel$Builder").constructors[0](0, 0, ModAPI.reflect.getClassByName("ItemCameraTransforms").constructors.find(x => x.length === 0)());
var textureProp = ModAPI.util.getNearestProperty("$texture", newBaseModel);
newBaseModelBuilder.$builderTexture = eaglerTextureAtlasSprite(imageDataToLaxImgData(newTexture), ModAPI.util.str(texName));
var newBaseModel = ModAPI.hooks.methods.nmcrm_SimpleBakedModel$Builder_makeBakedModel(newBaseModelBuilder);
newBaseModel.$generalQuads = baseModel.$generalQuads.$clone();
newBaseModel.$faceQuads = baseModel.$faceQuads.$clone();
var cameraTransformsId = ModAPI.util.getNearestProperty(newBaseModel, "$cameraTransforms");
recursiveAssign(newBaseModel[cameraTransformsId], baseModel[cameraTransformsId]);
return newBaseModel;
}
ModAPI.events.newEvent("lib:libcustomrender:loaded");
await waitUntilPropertyExists(ModAPI.minecraft, "renderItem");
var ItemRenderer = ModAPI.minecraft.renderItem;
var ItemModelMesher = ItemRenderer.itemModelMesher;
var laxImgDataClass = ModAPI.reflect.getClassByName("ImageData").class;
var makeLax1dudeImageData = ModAPI.reflect.getClassByName("ImageData").constructors.find(x => x.length === 3);
var makeLax1dudeImageData = ModAPI.reflect.getClassByName("ImageData").constructors.find(x => x.length === 4);
var eaglerTextureAtlasSprite = (imageData, name) => {
var atlas = ModAPI.reflect.getClassByName("EaglerTextureAtlasSprite").constructors[0](ModAPI.util.str(name));
var alias = ModAPI.util.wrap(atlas);
alias.loadSprite(ModAPI.util.makeArray(laxImgDataClass, [imageData]));
alias.loadSprite(ModAPI.util.makeArray(laxImgDataClass, [imageData]), null);
return atlas;
};
/**
* @type {ImageData}
*/
function imageDataToLaxImgData(imageData) {
const { data, width, height } = imageData;
const intArray = [];
for (let i = 0; i < data.length; i += 4) {
const red = data[i];
const green = data[i + 1];
const blue = data[i + 2];
const alpha = data[i + 3];
intArray.push(rgbaToInt(red, green, blue, alpha));
}
return makeLax1dudeImageData(width, height, ModAPI.array.int(intArray), 1);
}
const LibCustomRender = {};
LibCustomRender.map = {};
LibCustomRender.addRetextureRule = (loreString, textureBuffer, baseItem) => {
@ -36,21 +85,18 @@ ModAPI.meta.description("Library to make retexturing LCI items easier. Requires
var actualLoreStr = loreString;
loreString = loreString.replaceAll(":", "_").toLowerCase().replace(/[^a-z_]/g, '');
if (!(textureBuffer instanceof ImageData)) {
return console.error("Texture for retexture rule is not an ArrayBuffer.");
return console.error("Texture for retexture rule is not an ImageData.");
}
if (!(typeof loreString === "string")) {
return console.error("loreString for retexture rule is not a string.");
}
var baseModel = ItemModelMesher.simpleShapesCache.get(ModAPI.hooks.methods.jl_Integer_valueOf(ItemModelMesher.getIndex(ModAPI.items[baseItem].getRef(), 0)));
LibCustomRender.map[loreString] = {
meta_int: ModAPI.util.hashCode(loreString) % 256,
lore: actualLoreStr,
identifier: loreString,
model: makeModelJSON(loreString)
model: cloneBaseModel(baseModel.getRef(), textureBuffer, loreString)
}
var itemstack = ModAPI.reflect.getClassById("net.minecraft.item.ItemStack").constructors[5](ModAPI.items[baseItem].getRef(), 1, LibCustomRender.map[loreString].meta_int);
LibCustomRender.map[loreString].stack = itemstack;
ItemRenderer.registerItem0(ModAPI.items[baseItem].getRef(), LibCustomRender.map[loreString].meta_int, ModAPI.util.str(loreString));
return LibCustomRender.map[loreString].model;
}
// override
@ -62,33 +108,23 @@ ModAPI.meta.description("Library to make retexturing LCI items easier. Requires
var prefix = ModAPI.util.getMethodFromPackage("net.minecraft.client.renderer.ItemModelMesher", "getItemModel");
var methodName = methods.find(x => x.startsWith(prefix) && ModAPI.hooks.methods[x].length === 2);
var original = ModAPI.hooks.methods[methodName];
var testStack = ModAPI.reflect.getClassById("net.minecraft.item.ItemStack").constructors[5](ModAPI.items.paper.getRef(), 1, 0);
ModAPI.hooks.methods[methodName] = function (...args) {
var item = args[1];
var lore = item ? getLore(item) : "";
if (!item) {
return original.apply(this, args);
}
var shouldOverride = false;
var overrideItem = null;
var overrideModelT = null;
var overrides = Object.values(LibCustomRender.map);
for (let i = 0; i < overrides.length; i++) {
const override = overrides[i];
if (lore === override.lore) {
shouldOverride = true;
overrideModelT = override.model;
overrideItem = override.stack;
break;
return override.model;
}
}
if (shouldOverride) {
return overrideModelT;
return original.apply(this, [args[0], overrideItem]);
}
return original.apply(this, args);
}
ModAPI.events.callEvent("lib:libcustomrender:loaded", {});
globalThis.LibCustomRender = LibCustomRender;
})();
})();
//LibCustomRender.addRetextureRule("mymod:test_item_1", new ImageData(1, 1));

View File

@ -680,25 +680,25 @@ globalThis.modapi_postinit = "(" + (() => {
return sendChatMessage.apply(this, [$this, $message]);
}
ModAPI.events.newEvent("render", "client");
const renderMethodName = ModAPI.util.getMethodFromPackage("net.minecraft.client.renderer.EntityRenderer", "renderWorldPass");
const renderMethod = ModAPI.hooks.methods[renderMethodName];
ModAPI.hooks.methods[renderMethodName] = function ($this, $int_pass, $float_partialTicks, $long_finishTimeNano) {
var shouldRenderHand = $this.$renderHand;
$this.$renderHand = 0; //Rendering the hand clears the depth bit, which we don't want to do.
var out = renderMethod.apply(this, [$this, $int_pass, $float_partialTicks, $long_finishTimeNano]);
var data = {
partialTicks: $float_partialTicks
}
ModAPI.events.callEvent("render", data);
if (shouldRenderHand) {
ModAPI.hooks.methods.nlevo_GlStateManager_clear(256); //GL_DEPTH_BUFFER_BIT, found in class RealOpenGLEnums
ModAPI.hooks.methods.nmcr_EntityRenderer_renderHand($this, $float_partialTicks, $int_pass);
ModAPI.hooks.methods.nmcr_EntityRenderer_renderWorldDirections($this, $float_partialTicks);
}
$this.$renderHand = shouldRenderHand;
return out;
}
// ModAPI.events.newEvent("render", "client");
// const renderMethodName = ModAPI.util.getMethodFromPackage("net.minecraft.client.renderer.EntityRenderer", "renderWorldPass");
// const renderMethod = ModAPI.hooks.methods[renderMethodName];
// ModAPI.hooks.methods[renderMethodName] = function ($this, $int_pass, $float_partialTicks, $long_finishTimeNano) {
// var shouldRenderHand = $this.$renderHand;
// $this.$renderHand = 0; //Rendering the hand clears the depth bit, which we don't want to do.
// var out = renderMethod.apply(this, [$this, $int_pass, $float_partialTicks, $long_finishTimeNano]);
// var data = {
// partialTicks: $float_partialTicks
// }
// ModAPI.events.callEvent("render", data);
// if (shouldRenderHand) {
// ModAPI.hooks.methods.nlevo_GlStateManager_clear(256); //GL_DEPTH_BUFFER_BIT, found in class RealOpenGLEnums
// ModAPI.hooks.methods.nmcr_EntityRenderer_renderHand($this, $float_partialTicks, $int_pass);
// ModAPI.hooks.methods.nmcr_EntityRenderer_renderWorldDirections($this, $float_partialTicks);
// }
// $this.$renderHand = shouldRenderHand;
// return out;
// }
const ScaledResolutionConstructor = ModAPI.reflect.getClassByName("ScaledResolution").constructors[0];
ModAPI.events.newEvent("frame", "client");