Add example command, gui part 2

This commit is contained in:
ZXMushroom63 2024-08-30 22:43:19 +08:00
parent 0935ed5096
commit 5c04ec22d0
7 changed files with 506 additions and 16 deletions

15
examplemods/talkback.js Normal file
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@ -0,0 +1,15 @@
(() => {
PluginAPI.dedicatedServer.appendCode(function () {
PluginAPI.addEventListener("processcommand", (event) => {
if (event.command.toLowerCase().startsWith("/talkback")) {
var message = event.command.substring("/talkback ".length);
if (
ModAPI.hooks._teavm.$rt_isInstance(event.sender, ModAPI.hooks._classMap[ModAPI.util.getCompiledName("net.minecraft.entity.player.EntityPlayerMP")].class)
) {
event.sender.addChatMessage(ModAPI.hooks._classMap[ModAPI.util.getCompiledName("net.minecraft.util.ChatComponentText")].constructors[0](ModAPI.util.str(message.toUpperCase())));
}
event.preventDefault = true;
}
});
});
})();

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@ -262,5 +262,6 @@ var main;(function(){`
<!-- Code assets -->
<script src="postinit.injector.js"></script>
<script src="modloader.injector.js"></script>
<script src="modgui.injector.js"></script>
</body>
</html>

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@ -1 +1,195 @@
globalThis.modapi_guikit = ``;
globalThis.modapi_guikit = `// ModAPI GUI made by TheIdiotPlays
// https://github.com/TheIdiotPlays
(()=>{
var splashes = [
"Now with A.I.D.S (automatically injected dedicated server)",
"Only causes death 90% of the time!",
"HTML is better.",
"https://github.com/EaglerForge",
"hey you should check out https://github.com/ZXMushroom63/scratch-gui",
"99% of people stop gambling before they win big."
];
var gui = \`<div id="modapi_gui_container">
<header>
<h1 class="title">EaglerForge Mod Manager</h1>
<h4>
<!-- Now with with A.I.D.S. (automatically injected dedicated server)! -->
{splash_msg}
</h4>
<h5>
Warning: installing malicious mods can delete your worlds, ip-grab you, or even download more serious malware onto your computer. The EaglerForge developers are not liable for any damage caused by the use of EaglerForge and its related tools.
</h5>
</header>
<table class="modTable">
<thead>
<tr>
<td>
URL
</td>
<td class="nothing"></td>
<td>
Controls
</td>
</tr>
</thead>
<tbody>
</tbody>
</table>
<div class="controls">
<button class="button" onclick="window.modapi_uploadmod()">Upload Mod (.js)</button>
<button class="button" onclick="window.modapi_addmod()">Add Mod From URL</button>
<button class="button" style="text-shadow: 0px 0px 10px rgba(255, 0, 0, 0.5)" onclick="window.modapi_clearmods()">Clear All Mods</button>
<button class="button" onclick="this.parentElement.parentElement.remove();">Done</button>
</div>
<span>(reload to apply changes)</span>
<footer>
<p>
GUI by <a href="https://github.com/TheIdiotPlays">TheIdiotPlays</a>
</p>
<p>
Modloader linker by
<a href="https://github.com/ZXMushroom63">ZXMushroom63</a>
</p>
</footer>
<style>
#modapi_gui_container td:not(.nothing):not(:has(.button)) {
padding: 0.5rem 1.5rem;
margin: 0.5rem;
box-shadow: 0 2px 4px rgba(0, 0, 0, 0.2);
}
#modapi_gui_container td.nothing {
user-select: none;
opacity: 0;
width: 5rem;
}
#modapi_gui_container td {
text-align: center;
}
#modapi_gui_container h4, #modapi_gui_container h5 {
padding-bottom: 0;
margin-bottom: 0;
}
#modapi_gui_container h5 {
color: white;
text-shadow: 0px 0px 10px rgba(255,0,0,0.5);
font-size: 0.75rem;
}
#modapi_gui_container a {
color: white;
transition: 1s;
}
#modapi_gui_container a:hover {
color: lightblue;
}
#modapi_gui_container {
overflow-y: scroll;
overflow-x: hidden;
display: flex;
flex-direction: column;
align-items: center;
justify-content: space-between;
height: 100vh;
width: 100vw;
position: fixed;
z-index: 9999999999;
top: 0;
left: 0;
font-family: sans-serif;
background: white;
}
#modapi_gui_container header {
background-color: #333;
width: 100%;
padding: 1rem 0;
text-align: center;
color: white;
box-shadow: 0 4px 6px rgba(0, 0, 0, 0.1);
}
#modapi_gui_container .title {
font-size: 3rem;
margin: 0;
font-weight: 700;
text-shadow: 2px 2px 4px rgba(0, 0, 0, 0.5);
}
#modapi_gui_container .controls {
display: flex;
gap: 1rem;
margin-bottom: 2rem;
flex-wrap: wrap;
justify-content: center;
width: 100%;
}
#modapi_gui_container .button {
background-color: #555;
color: white;
padding: 12px 24px;
font-size: 1rem;
font-weight: 600;
border: none;
border-radius: 2px;
cursor: pointer;
transition: background-color 0.3s ease, transform 0.2s ease;
box-shadow: 0 2px 4px rgba(0, 0, 0, 0.2);
}
#modapi_gui_container .button:hover {
background-color: #777;
transform: translateY(-2px);
}
#modapi_gui_container footer {
width: 100%;
padding: 1rem;
background-color: #333;
text-align: center;
color: white;
font-size: 1.25rem;
box-shadow: 0 -4px 6px rgba(0, 0, 0, 0.1);
}
</style>
</div>\`;
window.modapi_displayModGui = async function () {
if (!getMods) {
return;
}
if (document.querySelector("#modapi_gui_container")) {
document.querySelector("#modapi_gui_container").remove();
}
var element = document.createElement("div");
element.innerHTML = gui.replace("{splash_msg}", splashes[Math.floor(Math.random() * splashes.length)]);
document.body.appendChild(element);
var modsList = await getMods();
var tbody = document.querySelector("#modapi_gui_container .modTable tbody");
tbody.innerHTML = "";
modsList.forEach((modtxt, i) => {
var tr = document.createElement("tr");
var mod = document.createElement("td");
mod.innerText = modtxt;
var spacer = document.createElement("td");
spacer.appendChild("nothing");
var controls = document.createElement("td");
var button = document.createElement("button");
button.classList.add("button");
controls.appendChild(button);
tr.appendChild(mod);
tr.appendChild(spacer);
tr.appendChild(button);
tbody.appendChild(tr);
});
}
})();`;

193
modgui.js
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@ -1,2 +1,195 @@
// ModAPI GUI made by TheIdiotPlays
// https://github.com/TheIdiotPlays
(()=>{
var splashes = [
"Now with A.I.D.S (automatically injected dedicated server)",
"Only causes death 90% of the time!",
"HTML is better.",
"https://github.com/EaglerForge",
"hey you should check out https://github.com/ZXMushroom63/scratch-gui",
"99% of people stop gambling before they win big."
];
var gui = `<div id="modapi_gui_container">
<header>
<h1 class="title">EaglerForge Mod Manager</h1>
<h4>
<!-- Now with with A.I.D.S. (automatically injected dedicated server)! -->
{splash_msg}
</h4>
<h5>
Warning: installing malicious mods can delete your worlds, ip-grab you, or even download more serious malware onto your computer. The EaglerForge developers are not liable for any damage caused by the use of EaglerForge and its related tools.
</h5>
</header>
<table class="modTable">
<thead>
<tr>
<td>
URL
</td>
<td class="nothing"></td>
<td>
Controls
</td>
</tr>
</thead>
<tbody>
</tbody>
</table>
<div class="controls">
<button class="button" onclick="window.modapi_uploadmod()">Upload Mod (.js)</button>
<button class="button" onclick="window.modapi_addmod()">Add Mod From URL</button>
<button class="button" style="text-shadow: 0px 0px 10px rgba(255, 0, 0, 0.5)" onclick="window.modapi_clearmods()">Clear All Mods</button>
<button class="button" onclick="this.parentElement.parentElement.remove();">Done</button>
</div>
<span>(reload to apply changes)</span>
<footer>
<p>
GUI by <a href="https://github.com/TheIdiotPlays">TheIdiotPlays</a>
</p>
<p>
Modloader linker by
<a href="https://github.com/ZXMushroom63">ZXMushroom63</a>
</p>
</footer>
<style>
#modapi_gui_container td:not(.nothing):not(:has(.button)) {
padding: 0.5rem 1.5rem;
margin: 0.5rem;
box-shadow: 0 2px 4px rgba(0, 0, 0, 0.2);
}
#modapi_gui_container td.nothing {
user-select: none;
opacity: 0;
width: 5rem;
}
#modapi_gui_container td {
text-align: center;
}
#modapi_gui_container h4, #modapi_gui_container h5 {
padding-bottom: 0;
margin-bottom: 0;
}
#modapi_gui_container h5 {
color: white;
text-shadow: 0px 0px 10px rgba(255,0,0,0.5);
font-size: 0.75rem;
}
#modapi_gui_container a {
color: white;
transition: 1s;
}
#modapi_gui_container a:hover {
color: lightblue;
}
#modapi_gui_container {
overflow-y: scroll;
overflow-x: hidden;
display: flex;
flex-direction: column;
align-items: center;
justify-content: space-between;
height: 100vh;
width: 100vw;
position: fixed;
z-index: 9999999999;
top: 0;
left: 0;
font-family: sans-serif;
background: white;
}
#modapi_gui_container header {
background-color: #333;
width: 100%;
padding: 1rem 0;
text-align: center;
color: white;
box-shadow: 0 4px 6px rgba(0, 0, 0, 0.1);
}
#modapi_gui_container .title {
font-size: 3rem;
margin: 0;
font-weight: 700;
text-shadow: 2px 2px 4px rgba(0, 0, 0, 0.5);
}
#modapi_gui_container .controls {
display: flex;
gap: 1rem;
margin-bottom: 2rem;
flex-wrap: wrap;
justify-content: center;
width: 100%;
}
#modapi_gui_container .button {
background-color: #555;
color: white;
padding: 12px 24px;
font-size: 1rem;
font-weight: 600;
border: none;
border-radius: 2px;
cursor: pointer;
transition: background-color 0.3s ease, transform 0.2s ease;
box-shadow: 0 2px 4px rgba(0, 0, 0, 0.2);
}
#modapi_gui_container .button:hover {
background-color: #777;
transform: translateY(-2px);
}
#modapi_gui_container footer {
width: 100%;
padding: 1rem;
background-color: #333;
text-align: center;
color: white;
font-size: 1.25rem;
box-shadow: 0 -4px 6px rgba(0, 0, 0, 0.1);
}
</style>
</div>`;
window.modapi_displayModGui = async function () {
if (!getMods) {
return;
}
if (document.querySelector("#modapi_gui_container")) {
document.querySelector("#modapi_gui_container").remove();
}
var element = document.createElement("div");
element.innerHTML = gui.replace("{splash_msg}", splashes[Math.floor(Math.random() * splashes.length)]);
document.body.appendChild(element);
var modsList = await getMods();
var tbody = document.querySelector("#modapi_gui_container .modTable tbody");
tbody.innerHTML = "";
modsList.forEach((modtxt, i) => {
var tr = document.createElement("tr");
var mod = document.createElement("td");
mod.innerText = modtxt;
var spacer = document.createElement("td");
spacer.appendChild("nothing");
var controls = document.createElement("td");
var button = document.createElement("button");
button.classList.add("button");
controls.appendChild(button);
tr.appendChild(mod);
tr.appendChild(spacer);
tr.appendChild(button);
tbody.appendChild(tr);
});
}
})();

View File

@ -5,29 +5,48 @@ globalThis.modapi_modloader = `function promisifyIDBRequest(request) {
});
}
async function getDatabase() {
const dbRequest = indexedDB.open("EF_MODS");
const db = await promisifyIDBRequest(dbRequest);
if (!db.objectStoreNames.contains("filesystem")) {
db.close();
const version = db.version + 1;
const upgradeRequest = indexedDB.open("EF_MODS", version);
upgradeRequest.onupgradeneeded = (event) => {
const upgradedDb = event.target.result;
upgradedDb.createObjectStore("filesystem");
};
return promisifyIDBRequest(upgradeRequest);
}
return db;
}
async function getMods() {
const db = await promisifyIDBRequest(indexedDB.open("EF_MODS"));
const transaction = db.transaction(["filesystem"], "readwrite");
const db = await getDatabase();
const transaction = db.transaction(["filesystem"], "readonly");
const objectStore = transaction.objectStore("filesystem");
const object = await promisifyIDBRequest(objectStore.get(["mods.txt"]));
const object = await promisifyIDBRequest(objectStore.get("mods.txt"));
const decoder = new TextDecoder("utf-8");
return object ? decoder.decode(object.data).split("|") : [];
return object ? decoder.decode(object).split("|") : [];
}
async function saveMods(mods) {
const db = await promisifyIDBRequest(indexedDB.open("EF_MODS"));
const db = await getDatabase();
const transaction = db.transaction(["filesystem"], "readwrite");
const objectStore = transaction.objectStore("filesystem");
const encoder = new TextEncoder();
const modsData = encoder.encode(mods.join("|"));
const modsBlob = new Blob([modsData], { type: "text/plain" });
await promisifyIDBRequest(objectStore.put({ data: modsBlob }, ["mods.txt"]));
await promisifyIDBRequest(objectStore.put(modsBlob, "mods.txt"));
}
async function addMod(mod) {
const mods = await getMods();
mods.push(mod);
await saveMods(mods);
console.log("Mod added: " + mod);
}
async function removeMod(index) {
@ -35,11 +54,15 @@ async function removeMod(index) {
if (index >= 0 && index < mods.length) {
const removedMod = mods.splice(index, 1);
await saveMods(mods);
console.log("Mod removed: " + removedMod);
} else {
console.log("Invalid index");
}
}
async function resetMods() {
await saveMods([]);
console.log("Mods reset");
}
window.modLoader = async function modLoader(modsArr) {
@ -154,7 +177,7 @@ window.modLoader = async function modLoader(modsArr) {
console.log("[EaglerML] Loading " + currentMod + " via method B.");
var script = document.createElement("script");
script.src = currentMod;
script.setAttribute("data-Mod", currentMod);
script.setAttribute("data-mod", currentMod);
script.setAttribute("data-isMod", true);
script.onerror = () => {
console.log(
@ -196,7 +219,7 @@ window.modLoader = async function modLoader(modsArr) {
methodB(currentMod);
return;
}
script.setAttribute("data-Mod", currentMod);
script.setAttribute("data-mod", currentMod);
script.setAttribute("data-isMod", true);
script.onerror = () => {
console.log(

View File

@ -5,29 +5,48 @@ function promisifyIDBRequest(request) {
});
}
async function getDatabase() {
const dbRequest = indexedDB.open("EF_MODS");
const db = await promisifyIDBRequest(dbRequest);
if (!db.objectStoreNames.contains("filesystem")) {
db.close();
const version = db.version + 1;
const upgradeRequest = indexedDB.open("EF_MODS", version);
upgradeRequest.onupgradeneeded = (event) => {
const upgradedDb = event.target.result;
upgradedDb.createObjectStore("filesystem");
};
return promisifyIDBRequest(upgradeRequest);
}
return db;
}
async function getMods() {
const db = await promisifyIDBRequest(indexedDB.open("EF_MODS"));
const transaction = db.transaction(["filesystem"], "readwrite");
const db = await getDatabase();
const transaction = db.transaction(["filesystem"], "readonly");
const objectStore = transaction.objectStore("filesystem");
const object = await promisifyIDBRequest(objectStore.get(["mods.txt"]));
const object = await promisifyIDBRequest(objectStore.get("mods.txt"));
const decoder = new TextDecoder("utf-8");
return object ? decoder.decode(object.data).split("|") : [];
return object ? decoder.decode(object).split("|") : [];
}
async function saveMods(mods) {
const db = await promisifyIDBRequest(indexedDB.open("EF_MODS"));
const db = await getDatabase();
const transaction = db.transaction(["filesystem"], "readwrite");
const objectStore = transaction.objectStore("filesystem");
const encoder = new TextEncoder();
const modsData = encoder.encode(mods.join("|"));
const modsBlob = new Blob([modsData], { type: "text/plain" });
await promisifyIDBRequest(objectStore.put({ data: modsBlob }, ["mods.txt"]));
await promisifyIDBRequest(objectStore.put(modsBlob, "mods.txt"));
}
async function addMod(mod) {
const mods = await getMods();
mods.push(mod);
await saveMods(mods);
console.log("Mod added: " + mod);
}
async function removeMod(index) {
@ -35,11 +54,15 @@ async function removeMod(index) {
if (index >= 0 && index < mods.length) {
const removedMod = mods.splice(index, 1);
await saveMods(mods);
console.log("Mod removed: " + removedMod);
} else {
console.log("Invalid index");
}
}
async function resetMods() {
await saveMods([]);
console.log("Mods reset");
}
window.modLoader = async function modLoader(modsArr) {

View File

@ -1,6 +1,15 @@
globalThis.modapi_postinit = `(() => {
//EaglerForge post initialization code.
//This script cannot contain backticks, escape characters, or backslashes in order to inject into the dedicated server code.
var startedModLoader = false;
function startModLoader() {
if (!startedModLoader) {
startedModLoader = true;
modLoader([]);
}
}
ModAPI.hooks._classMap = {};
globalThis.PluginAPI ||= ModAPI;
ModAPI.mcinstance ||= {};
@ -294,7 +303,7 @@ globalThis.modapi_postinit = `(() => {
}
};
ModAPI.events.newEvent = function newEvent(name, side) {
console.log("[ModAPI] Registered "+side+" event: "+name);
console.log("[ModAPI] Registered " + side + " event: " + name);
ModAPI.events.types.push(name);
};
@ -390,6 +399,9 @@ globalThis.modapi_postinit = `(() => {
//args[0] means $this (ie: minecraft instance).
ModAPI.mcinstance = ModAPI.javaClient = args[0];
ModAPI.settings = new Proxy(ModAPI.mcinstance.$gameSettings, TeaVM_to_Recursive_BaseData_ProxyConf);
startModLoader();
return x;
};
@ -497,4 +509,33 @@ globalThis.modapi_postinit = `(() => {
ModAPI.items = new Proxy(ModAPI.hooks._classMap[ModAPI.util.getCompiledName("net.minecraft.init.Items")].staticVariables, StaticProps_ProxyConf);
ModAPI.blocks = new Proxy(ModAPI.hooks._classMap[ModAPI.util.getCompiledName("net.minecraft.init.Blocks")].staticVariables, StaticProps_ProxyConf);
const originalOptionsInit = ModAPI.hooks.methods[ModAPI.util.getMethodFromPackage("net.minecraft.client.gui.GuiOptions", "initGui")];
ModAPI.hooks.methods[ModAPI.util.getMethodFromPackage("net.minecraft.client.gui.GuiOptions", "initGui")] = function (...args) {
var x = originalOptionsInit.apply(this, args);
//NOT A BUG DO NOT FIX
var msg = Math.random() < 0.05 ? "Plugins" : "Mods";
// Find the right constructor. (int id, int x, int y, int width, int height, String buttonText);
var btnConstructor = ModAPI.hooks._classMap['nmcg_GuiButton'].constructors.filter(c => {return c.length === 6})[0];
var btn = btnConstructor(9635329, 0, args[0].$height8 - 21, 100, 20, ModAPI.util.str(msg));
args[0].$buttonList.$add(btn);
return x;
}
const originalOptionsAction = ModAPI.hooks.methods[ModAPI.util.getMethodFromPackage("net.minecraft.client.gui.GuiOptions", "actionPerformed")];
ModAPI.hooks.methods[ModAPI.util.getMethodFromPackage("net.minecraft.client.gui.GuiOptions", "actionPerformed")] = function (...args) {
if (args[1] && args[1].$id12 === 9635329) {
if (typeof window.modapi_displayModGui === "function") {
window.modapi_displayModGui();
} else {
alert("[ModAPI] Mod Manager GUI does not exist!")
}
}
var x = originalOptionsAction.apply(this, args);
return x;
}
})();`;