diff --git a/examplemods/servermod.js b/examplemods/servermod.js index 9c54614..db0acd2 100644 --- a/examplemods/servermod.js +++ b/examplemods/servermod.js @@ -114,7 +114,7 @@ gui.innerText += "\n" + ModAPI.util.ustr(status); } }, ModAPI.util.str(worldName), 0).then(code => { - opening = true; //change to false later + opening = false; if (code != null) { ModAPI.hooks.methods.nlevs_SingleplayerServerController_configureLAN(ModAPI.mc.playerController.currentGameType.getRef(), 0); var msg = "code: " + ModAPI.util.ustr(code) + " relay: " + ModAPI.util.ustr(ModAPI.hooks.methods.nlevsl_LANServerController_getCurrentURI());