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A modding API injector for vanilla eaglercraft builds.
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### How to use:
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Download injector.html and open it. Then, follow the intructions the page says.
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#### Online
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Go to https://eaglerforge.github.io/EaglerForgeInjector/ and upload an unminified, unobfuscated, unsigned EaglercraftX offline download.
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### I promise i'll make documentation soon i promise
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#### Portable Offline
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Download this repository as a .zip, and extract it. Open index.html with your preferred browser (use `ctrl` + `O` on a new tab) and upload an unminified, unobfuscated, unsigned EaglercraftX offline download.
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details {
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text-align: left;
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padding: 6px;
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padding-left: 8px;
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border-radius: 1rem;
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background-color: rgba(0,0,0,0.5);
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margin-bottom: 1rem;
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background-color: rgba(255,255,255,0.1);
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padding: 4px;
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border-radius: 0.6rem;
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padding-left: 8px;
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}
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</style>
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</head>
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The injector works by analysing your uploaded file for patterns that appear in TeaVM's compiled JavaScript code. Then, it will replace all functions with proxies to the original code, which it moves into
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<code>ModAPI.hooks.methods</code>. It does similar things with static properties and constructors, and then hooks into <code>$rt_metadata</code> to access auxilary information.
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</details>
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<details>
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<summary>Where documentation???</summary>
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<a href="https://eaglerforge.github.io/EaglerForgeInjector/docs">https://eaglerforge.github.io/EaglerForgeInjector/docs</a>
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</details>
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</div>
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</div>
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