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https://github.com/eaglerforge/EaglerForgeInjector
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almost done with postinit
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@ -891,13 +891,17 @@ globalThis.modapi_postinit = "(" + (() => {
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ModAPI.events.newEvent("bootstrap", "server");
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ModAPI.events.newEvent("prebootstrap", "server");
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const bootstrapClass = ModAPI.reflect.getClassById("net.minecraft.init.Bootstrap");
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const originalBootstrap = ModAPI.hooks.methods[ModAPI.util.getMethodFromPackage("net.minecraft.init.Bootstrap", "register")];
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ModAPI.hooks.methods[ModAPI.util.getMethodFromPackage("net.minecraft.init.Bootstrap", "register")] = function (...args) {
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if (bootstrapClass.staticVariables.alreadyRegistered) {
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return;
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}
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ModAPI.events.callEvent("prebootstrap", {});
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var x = originalBootstrap.apply(this, args);
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ModAPI.util.bootstrap();
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ModAPI.events.callEvent("bootstrap", {});
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console.log("[ModAPI] Hooked into bootstrap. .blocks, .items, .materials and .enchantments are now accessible.");
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ModAPI.events.callEvent("bootstrap", {});
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return x;
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}
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