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https://github.com/eaglerforge/EaglerForgeInjector
synced 2025-07-23 06:01:38 -09:00
add audo module to asyncsink
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@ -4,8 +4,10 @@ const asyncSinkIcon = "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABIAAAASCAY
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ModAPI.meta.icon(asyncSinkIcon);
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ModAPI.meta.credits("By ZXMushroom63");
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(function AsyncSinkFn() {
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const ResourceLocation = ModAPI.reflect.getClassByName("ResourceLocation").constructors.find(x => x.length === 1);
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//AsyncSink is a plugin to debug and override asynchronous methods in EaglercraftX
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async function runtimeComponent() {
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const ResourceLocation = ModAPI.reflect.getClassByName("ResourceLocation").constructors.find(x => x.length === 1);
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const booleanResult = (b) => ModAPI.hooks.methods.nlevit_BooleanResult__new(b * 1);
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const wrap = ModAPI.hooks.methods.otji_JSWrapper_wrap;
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const unwrap = ModAPI.hooks.methods.otji_JSWrapper_unwrap;
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@ -285,4 +287,40 @@ ModAPI.meta.credits("By ZXMushroom63");
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ModAPI.events.callEvent("lib:asyncsink:registeritems", ModAPI.util.wrap(args[0]));
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}
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AsyncSink.Audio = {};
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AsyncSink.Audio.Category = ModAPI.reflect.getClassByName("SoundCategory").staticVariables;
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AsyncSink.Audio.Objects = [];
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const SoundHandler_onResourceManagerReload = ModAPI.hooks.methods[ModAPI.util.getMethodFromPackage("net.minecraft.client.audio.SoundHandler", "onResourceManagerReload")];
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ModAPI.hooks.methods[ModAPI.util.getMethodFromPackage("net.minecraft.client.audio.SoundHandler", "onResourceManagerReload")] = function (...args) {
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SoundHandler_onResourceManagerReload.apply(this, args);
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var snd = ModAPI.mc.mcSoundHandler;
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var registry = snd.sndRegistry.soundRegistry;
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console.log("[AsyncSink] Populating sound registry hash map with " + AsyncSink.Audio.Objects.length + " sound effects.");
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}
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// key = "mob.entity.say"
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// values = SoundEntry[]
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// category: AsyncSink.Audio.Category.*
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// SoundEntry = {path: String, pitch: 1, volume: 1, streaming: false}
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const SoundPoolEntry = ModAPI.reflect.getClassByName("SoundPoolEntry").constructors.find(x => x.length === 4);
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const SoundEventAccessor = ModAPI.reflect.getClassByName("SoundEventAccessor").constructors.find(x => x.length === 2);
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const SoundEventAccessorComposite = ModAPI.reflect.getClassByName("SoundEventAccessorComposite").constructors.find(x => x.length === 4);
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AsyncSink.Audio.register = function addSfx(key, category, values) {
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var snd = ModAPI.mc.mcSoundHandler;
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var registry = snd.sndRegistry.soundRegistry;
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var rKey = ResourceLocation(ModAPI.util.str(key));
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var soundPool = values.map(se => {
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var path = ResourceLocation(ModAPI.util.str(path));
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return SoundPoolEntry(path, se.pitch, se.volume, 1 * se.streaming);
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}).map(spe => {
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return SoundEventAccessor(spe, 1); // 1 = weight
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});
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var compositeSound = SoundEventAccessorComposite(rKey, 1, 1, category);
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var compositeSoundWrapped = ModAPI.util.wrap(compositeSound);
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soundPool.forEach(sound => {
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compositeSoundWrapped.addSoundToEventPool(sound);
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});
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AsyncSink.Audio.Objects.push([rKey, compositeSound]);
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registry.$put(rKey, compositeSound);
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}
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})();
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