Update Worldedit.js

This commit is contained in:
radmanplays 2024-09-12 13:00:18 +03:30 committed by GitHub
parent b01e156806
commit b72bc1a932
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194

View File

@ -31,38 +31,38 @@ ModAPI.addEventListener("lib:libcustomitems:loaded", () => {
(() => {
PluginAPI.dedicatedServer.appendCode(function () {
PluginAPI.addEventListener("processcommand", (event) => {
if (!ModAPI.reflect.getClassById("net.minecraft.entity.player.EntityPlayerMP").instanceOf(event.sender.getRef())) {return}
if (event.command.toLowerCase().startsWith("//wand")) {
// Create a new ItemStack for the custom item
const ItemStackClass = ModAPI.reflect.getClassById("net.minecraft.item.ItemStack");
const itemStack = ItemStackClass.constructors[4](
ModAPI.items["wooden_axe"].getRef(), 1
);
// Create NBT data for the item
const NBTTagCompoundClass = ModAPI.reflect.getClassById("net.minecraft.nbt.NBTTagCompound");
itemStack.$stackTagCompound = NBTTagCompoundClass.constructors[0]();
const displayTag = NBTTagCompoundClass.constructors[0]();
itemStack.$stackTagCompound.$setTag(ModAPI.util.str("display"), displayTag);
// Set item name
displayTag.$setString(ModAPI.util.str("Name"), ModAPI.util.str("Wand"));
// Set item lore
var loreList = ModAPI.reflect.getClassById("net.minecraft.nbt.NBTTagList").constructors[0]();
loreList.$appendTag(ModAPI.reflect.getClassById("net.minecraft.nbt.NBTTagString").constructors.filter(x => { return x.length === 1 })[0](ModAPI.util.str("worldedit:wand")));
displayTag.$setTag(ModAPI.util.str("Lore"), loreList);
// Add the item to the sender's inventory
const player = event.sender;
player.inventory.addItemStackToInventory(itemStack);
// Notify the sender
const prefix = "§7[§4worldedit§7] ";
const ChatComponentTextClass = ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText");
player.addChatMessage(ChatComponentTextClass.constructors[0](ModAPI.util.str(prefix + "A wand has been added to your inventory.")));
event.preventDefault = true;
// Create a new ItemStack for the custom item
const ItemStackClass = ModAPI.reflect.getClassById("net.minecraft.item.ItemStack");
const itemStack = ItemStackClass.constructors[4](
ModAPI.items["wooden_axe"].getRef(), 1
);
// Create NBT data for the item
const NBTTagCompoundClass = ModAPI.reflect.getClassById("net.minecraft.nbt.NBTTagCompound");
itemStack.$stackTagCompound = NBTTagCompoundClass.constructors[0]();
const displayTag = NBTTagCompoundClass.constructors[0]();
itemStack.$stackTagCompound.$setTag(ModAPI.util.str("display"), displayTag);
// Set item name
displayTag.$setString(ModAPI.util.str("Name"), ModAPI.util.str("Wand"));
// Set item lore
var loreList = ModAPI.reflect.getClassById("net.minecraft.nbt.NBTTagList").constructors[0]();
loreList.$appendTag(ModAPI.reflect.getClassById("net.minecraft.nbt.NBTTagString").constructors.filter(x => { return x.length === 1 })[0](ModAPI.util.str("worldedit:wand")));
displayTag.$setTag(ModAPI.util.str("Lore"), loreList);
// Add the item to the sender's inventory
const player = event.sender;
player.inventory.addItemStackToInventory(itemStack);
// Notify the sender
const prefix = "§7[§4worldedit§7] ";
const ChatComponentTextClass = ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText");
player.addChatMessage(ChatComponentTextClass.constructors[0](ModAPI.util.str(prefix + "A wand has been added to your inventory!")));
player.addChatMessage(ChatComponentTextClass.constructors[0](ModAPI.util.str(prefix + "Left click: select pos #1; Right click: select pos #2")));
event.preventDefault = true;
}
});
});