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Update mobnpcspawner.js
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@ -20,7 +20,7 @@
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sheep.getDataWatcher().updateObject(15, 1); // AI flag, 15 is the byte for AI, 1 means no AI
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sheep.getDataWatcher().updateObject(15, 1); // AI flag, 15 is the byte for AI, 1 means no AI
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// Disable gravity
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// Disable gravity
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sheep.noGravity = true;
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sheep.noGravity = 1;
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// Make sheep invincible
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// Make sheep invincible
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sheep.setEntityInvulnerable(true);
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sheep.setEntityInvulnerable(true);
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