mirror of
https://github.com/eaglerforge/EaglerForgeInjector
synced 2025-07-26 15:29:26 -09:00
Merge branch 'main' of https://github.com/eaglerforge/EaglerForgeInjector
This commit is contained in:
commit
c348e74ce8
@ -1,5 +1,7 @@
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//WIP worldedit by radmanplays
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ModAPI.meta.title("WorldEdit");
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ModAPI.meta.credits("By radmanplays");
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ModAPI.meta.icon("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAYAAAAf8/9hAAAAcUlEQVR42mNgoAcw1xT4D8Jka25LVQNjkg2Bac4OlP9fGqFImgHImmHY00z0f4af3H+SDADZDNIc6SwJpjXkuP+THHggm5ENIckrMGeDbIZ5hWgDQJo709XhziYpOpFtJjnuKdaM7OwhYjMIkG0zpQAAtFpjWIvu2dwAAAAASUVORK5CYII=");
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ModAPI.meta.description("Use //wand, //set and //walls in singleplayer worlds.");
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ModAPI.addEventListener("lib:libcustomitems:loaded", () => {
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ModAPI.addEventListener("lib:libcustomitems:loaded", () => {
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console.log("Registered worldedit custom items.");
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console.log("Registered worldedit custom items.");
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LibCustomItems.registerItem({
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LibCustomItems.registerItem({
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@ -71,6 +73,11 @@ ModAPI.addEventListener("lib:libcustomitems:loaded", () => {
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const displayTag = NBTTagCompoundClass.constructors[0]();
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const displayTag = NBTTagCompoundClass.constructors[0]();
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itemStack.$stackTagCompound.$setTag(ModAPI.util.str("display"), displayTag);
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itemStack.$stackTagCompound.$setTag(ModAPI.util.str("display"), displayTag);
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// Add the enchant effect to the item
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let enchant = ModAPI.hooks._classMap.nme_Enchantment.staticMethods.getEnchantmentById.method(0);
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enchant.$effectId = -1;
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itemStack.$addEnchantment(enchant);
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// Set item name
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// Set item name
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displayTag.$setString(ModAPI.util.str("Name"), ModAPI.util.str("Wand"));
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displayTag.$setString(ModAPI.util.str("Name"), ModAPI.util.str("Wand"));
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@ -9,14 +9,16 @@
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// Create a fake player GameProfile
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// Create a fake player GameProfile
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const GameProfileClass = ModAPI.reflect.getClassById("net.lax1dude.eaglercraft.v1_8.mojang.authlib.GameProfile");
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const GameProfileClass = ModAPI.reflect.getClassById("net.lax1dude.eaglercraft.v1_8.mojang.authlib.GameProfile");
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const fakeProfile = GameProfileClass.constructors[2](
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const fakeProfile = GameProfileClass.constructors[1](null, ModAPI.util.str("Steve"));
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ModAPI.reflect.getClassById("java.util.UUID").staticMethods.randomUUID(), ModAPI.util.str("Steve")
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);
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// Get the PlayerInteractionManager class
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const PlayerInteractionManagerClass = ModAPI.reflect.getClassById("net.minecraft.server.management.ItemInWorldManager");
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const playerInteractionManager = PlayerInteractionManagerClass.constructors[0](world.getRef());
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// Get the EntityPlayerMP class to spawn the fake player
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// Get the EntityPlayerMP class to spawn the fake player
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const EntityPlayerMPClass = ModAPI.reflect.getClassById("net.minecraft.entity.player.EntityPlayerMP");
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const EntityPlayerMPClass = ModAPI.reflect.getClassById("net.minecraft.entity.player.EntityPlayerMP");
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const fakePlayer = EntityPlayerMPClass.constructors[1](
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const fakePlayer = EntityPlayerMPClass.constructors[0](
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world.getMinecraftServer(), world.getRef(), fakeProfile, world.getPlayerInteractionManager()
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world.getMinecraftServer(), world.getRef(), fakeProfile, playerInteractionManager
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);
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);
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// Set the fake player position to be near the command sender
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// Set the fake player position to be near the command sender
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@ -105,11 +105,6 @@ var main;(function(){`
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\<script id="libserverside"\>{"._|_libserverside_|_."}\<\/script\>`
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\<script id="libserverside"\>{"._|_libserverside_|_."}\<\/script\>`
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);
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);
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patchedFile = patchedFile.replace(
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`document.getElementById("launch_countdown_screen").remove(); main();`,
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`document.getElementById("launch_countdown_screen").remove(); window.modapi_displayModGui();`
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)
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const extractConstructorRegex =
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const extractConstructorRegex =
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/^\s*function (\S*?)__init_\d*?\((?!\$)/gm;
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/^\s*function (\S*?)__init_\d*?\((?!\$)/gm;
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const extractConstructorFullNameRegex =
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const extractConstructorFullNameRegex =
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