From d4a9919cd8ed971cfbeed505570472b4f16d107f Mon Sep 17 00:00:00 2001 From: ZXMushroom63 Date: Thu, 26 Sep 2024 13:10:45 +0800 Subject: [PATCH] fix bug 156 --- examplemods/npcspawner.js | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/examplemods/npcspawner.js b/examplemods/npcspawner.js index 79cd67b..19bef2c 100644 --- a/examplemods/npcspawner.js +++ b/examplemods/npcspawner.js @@ -40,7 +40,6 @@ // Get the EntityPlayerMP class to spawn the fake player killFS = true; - AsyncSink.startDebuggingFS(); const EntityPlayerMPClass = ModAPI.reflect.getClassById("net.minecraft.entity.player.EntityPlayerMP"); var worldNameProp = ModAPI.util.getNearestProperty(ModAPI.server.getRef(), "$worldName"); var worldName = ModAPI.server.getRef()[worldNameProp]; @@ -55,7 +54,7 @@ fakePlayer.setPosition(senderPos.getX(), senderPos.getY(), senderPos.getZ()); // Add the fake player to the world - world.addEntityToWorld(fakePlayer.getEntityId(), fakePlayer.getRef()); + world.spawnEntityInWorld(fakePlayer.getRef()); // Notify the player that the fake player has been spawned const ChatComponentTextClass = ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText");