patches beginnings, corrective basedatas

This commit is contained in:
ZXMushroom63 2024-10-02 14:39:56 +08:00
parent 9fd38d89d1
commit e6d0aae86e
3 changed files with 92 additions and 88 deletions

View File

@ -1,41 +1,44 @@
PluginAPI.require("player"); //Require the player
var GrappleHookPlugin = {
oldXYZ: [0, 0, 0], //The previous hook position.
prev: "NONE", //The previous state
scaleH: 0.25, //Used for X and Z velocity
scaleV: 0.15, //((Grapple Y) minus (Player Y)) times scaleV
lift: 0.4, //Base vertical motion
crouchToCancel: true //Whether or not crouching should disable the grappling hook.
};
PluginAPI.addEventListener("update", () => { //Every client tick
if (!PluginAPI.player.fishEntity) { //If the fish hook does not exist.
if (GrappleHookPlugin.prev === "GROUND" && (!GrappleHookPlugin.crouchToCancel || !PluginAPI.player.isSneaking())) { //If the old state was ground
GrappleHookPlugin.prev = "NONE"; //Update the state
var mx = GrappleHookPlugin.oldXYZ[0] - PluginAPI.player.posX; //Get delta X
var my = GrappleHookPlugin.oldXYZ[1] - PluginAPI.player.posY; //Get delta Y
var mz = GrappleHookPlugin.oldXYZ[2] - PluginAPI.player.posZ; //Get delta Z
mx *= GrappleHookPlugin.scaleH; //Multiply by horizontal scale
my *= GrappleHookPlugin.scaleV; //Multiply by vertical scale
mz *= GrappleHookPlugin.scaleH; //Multiply by horizontal scale
PluginAPI.player.motionX += mx; //Add x motion
PluginAPI.player.motionY += my + GrappleHookPlugin.lift; //Add y motion, plus base lift.
PluginAPI.player.motionZ += mz; //Add z motion
} else {
GrappleHookPlugin.prev = "NONE";
(function grapplehook() {
PluginAPI.require("player"); //Require the player
var GrappleHookPlugin = {
oldXYZ: [0, 0, 0], //The previous hook position.
prev: "NONE", //The previous state
scaleH: 0.25, //Used for X and Z velocity
scaleV: 0.15, //((Grapple Y) minus (Player Y)) times scaleV
lift: 0.4, //Base vertical motion
crouchToCancel: true //Whether or not crouching should disable the grappling hook.
};
var player = ModAPI.player.getCorrective(); //Gets the corrective version of the player object. This removes broken proerty suffixes. You usually don't need this, but in my case, I do.
PluginAPI.addEventListener("update", () => { //Every client tick
if (!player.fishEntity) { //If the fish hook does not exist.
if (GrappleHookPlugin.prev === "GROUND" && (!GrappleHookPlugin.crouchToCancel || !player.isSneaking())) { //If the old state was ground
GrappleHookPlugin.prev = "NONE"; //Update the state
var mx = GrappleHookPlugin.oldXYZ[0] - player.posX; //Get delta X
var my = GrappleHookPlugin.oldXYZ[1] - player.posY; //Get delta Y
var mz = GrappleHookPlugin.oldXYZ[2] - player.posZ; //Get delta Z
mx *= GrappleHookPlugin.scaleH; //Multiply by horizontal scale
my *= GrappleHookPlugin.scaleV; //Multiply by vertical scale
mz *= GrappleHookPlugin.scaleH; //Multiply by horizontal scale
player.motionX += mx; //Add x motion
player.motionY += my + GrappleHookPlugin.lift; //Add y motion, plus base lift.
player.motionZ += mz; //Add z motion
} else {
GrappleHookPlugin.prev = "NONE";
}
} else if (GrappleHookPlugin.prev === "NONE") { //If the hook exists, but the previous state was NONE, update the state.
GrappleHookPlugin.prev = "AIR";
}
} else if (GrappleHookPlugin.prev === "NONE") { //If the hook exists, but the previous state was NONE, update the state.
GrappleHookPlugin.prev = "AIR";
}
if (
PluginAPI.player.fishEntity !== undefined && //If the fish hook exists
GrappleHookPlugin.prev === "AIR" && //And the hook was previously in the air
PluginAPI.player.fishEntity[PluginAPI.util.getNearestProperty(ModAPI.player.fishEntity, "inGround")] //And the hook is in the ground (the inGround property is botched with random suffixes sometimes)
) {
GrappleHookPlugin.oldXYZ = [ //Set old grapple hook position
PluginAPI.player.fishEntity.posX,
PluginAPI.player.fishEntity.posY,
PluginAPI.player.fishEntity.posZ,
];
GrappleHookPlugin.prev = "GROUND";//Update state
}
if (
player.fishEntity !== undefined && //If the fish hook exists
GrappleHookPlugin.prev === "AIR" && //And the hook was previously in the air
player.fishEntity.inGround //And the hook is in the ground
) {
GrappleHookPlugin.oldXYZ = [ //Set old grapple hook position
player.fishEntity.posX,
player.fishEntity.posY,
player.fishEntity.posZ,
];
GrappleHookPlugin.prev = "GROUND";//Update state
}
});
});

13
patches.js Normal file
View File

@ -0,0 +1,13 @@
class PatchesRegistry {
static patchedEventNames = []
static patchedEventNames = []
static getEventInjectorCode() {
return globalThis.modapi_specialevents = "[" + PatchesRegistry.patchedEventNames.flatMap(x=>`\`${x}\``).join(",") + "]"
}
}
function addPatch(params) {
}
function addSpecialEvent(eventName) {
}

View File

@ -114,26 +114,40 @@ globalThis.modapi_postinit = "(" + (() => {
});
return name;
}
ModAPI.util.wrap = function (outputValue, target) {
ModAPI.util.wrap = function (outputValue, target, corrective) {
const CorrectiveArray = patchProxyConfToCorrective(ModAPI.util.TeaVMArray_To_Recursive_BaseData_ProxyConf);
const CorrectiveRecursive = patchProxyConfToCorrective(ModAPI.util.TeaVM_to_Recursive_BaseData_ProxyConf);
if (outputValue && typeof outputValue === "object" && Array.isArray(outputValue.data) && typeof outputValue.type === "function") {
if (corrective) {
return new Proxy(outputValue.data, CorrectiveArray);
}
return new Proxy(outputValue.data, ModAPI.util.TeaVMArray_To_Recursive_BaseData_ProxyConf);
}
if (outputValue && typeof outputValue === "object" && !Array.isArray(outputValue)) {
if (corrective) {
return new Proxy(outputValue.data, CorrectiveRecursive);
}
return new Proxy(outputValue, ModAPI.util.TeaVM_to_Recursive_BaseData_ProxyConf);
}
if (outputValue && typeof outputValue === "function" && target) {
return function (...args) {
var xOut = outputValue.apply(target, args);
if (xOut && typeof xOut === "object" && Array.isArray(xOut.data) && typeof outputValue.type === "function") {
if (corrective) {
return new Proxy(outputValue.data, CorrectiveArray);
}
return new Proxy(xOut.data, ModAPI.util.TeaVMArray_To_Recursive_BaseData_ProxyConf);
}
if (xOut && typeof xOut === "object" && !Array.isArray(xOut)) {
if (corrective) {
return new Proxy(outputValue.data, CorrectiveRecursive);
}
return new Proxy(xOut, ModAPI.util.TeaVM_to_Recursive_BaseData_ProxyConf);
}
return xOut;
}
}
return null;
return outputValue;
}
ModAPI.array.object = function (jclass, size) {
if (Array.isArray(size)) {
@ -295,61 +309,18 @@ globalThis.modapi_postinit = "(" + (() => {
return key ? ModAPI.hooks._classMap[key] : null;
}
var reloadDeprecationWarnings = 0;
const TeaVM_to_BaseData_ProxyConf = {
ownKeys(target) {
return Reflect.ownKeys(target).flatMap(x => x.substring(1));
},
getOwnPropertyDescriptor(target, prop) {
return Object.getOwnPropertyDescriptor(target, "$" + prop);
},
has(target, prop) {
return ("$" + prop) in target;
},
get(target, prop, receiver) {
if (prop === "getRef") {
return function () {
return target;
}
}
if (prop === "reload") {
return function () {
if (reloadDeprecationWarnings < 10) {
console.warn("ModAPI/PluginAPI reload() is obsolete, please stop using it in code.")
reloadDeprecationWarnings++;
}
}
}
var outProp = "$" + prop;
var outputValue = Reflect.get(target, outProp, receiver);
if (outputValue && typeof outputValue === "object" && Array.isArray(outputValue.data) && typeof outputValue.type === "function") {
return outputValue.data;
}
if (outputValue && typeof outputValue === "function") {
return function (...args) {
return outputValue.apply(target, args);
}
}
return outputValue;
},
set(object, prop, value) {
var outProp = "$" + prop;
object[outProp] = value;
return true;
},
};
const TeaVMArray_To_Recursive_BaseData_ProxyConf = {
get(target, prop, receiver) {
var outputValue = Reflect.get(target, prop, receiver);
if (outputValue && typeof outputValue === "object" && !Array.isArray(outputValue)) {
return new Proxy(outputValue, TeaVM_to_Recursive_BaseData_ProxyConf);
return ModAPI.util.wrap(outputValue, target, this._corrective);
}
if (prop === "getRef") {
return function () {
return target;
}
}
return outputValue;
return ModAPI.util.wrap(outputValue, target, this._corrective);
},
set(object, prop, value) {
object[prop] = value;
@ -367,6 +338,16 @@ globalThis.modapi_postinit = "(" + (() => {
return ("$" + prop) in target;
},
get(target, prop, receiver) {
if (prop === "getCorrective") {
return function () {
return new Proxy(target, patchProxyConfToCorrective(TeaVM_to_Recursive_BaseData_ProxyConf));
}
}
if (prop === "isCorrective") {
return function () {
return !!this._corrective;
}
}
if (prop === "getRef") {
return function () {
return target;
@ -382,8 +363,11 @@ globalThis.modapi_postinit = "(" + (() => {
}
var outProp = "$" + prop;
if (this._corrective) {
outProp = ModAPI.util.getNearestProperty(target, outProp);
}
var outputValue = Reflect.get(target, outProp, receiver);
var wrapped = ModAPI.util.wrap(outputValue, target);
var wrapped = ModAPI.util.wrap(outputValue, target, this._corrective);
if (wrapped) {
return wrapped;
}
@ -395,6 +379,11 @@ globalThis.modapi_postinit = "(" + (() => {
return true;
},
};
function patchProxyConfToCorrective(conf) {
var pconf = Object.assign({}, conf);
pconf._corrective = true;
return pconf;
}
const StaticProps_ProxyConf = {
get(target, prop, receiver) {
var outProp = prop;
@ -413,7 +402,6 @@ globalThis.modapi_postinit = "(" + (() => {
return true;
},
};
ModAPI.util.TeaVM_to_BaseData_ProxyConf = TeaVM_to_BaseData_ProxyConf;
ModAPI.util.TeaVMArray_To_Recursive_BaseData_ProxyConf = TeaVMArray_To_Recursive_BaseData_ProxyConf;
ModAPI.util.TeaVM_to_Recursive_BaseData_ProxyConf = TeaVM_to_Recursive_BaseData_ProxyConf;
ModAPI.util.StaticProps_ProxyConf = StaticProps_ProxyConf;