make worldedit work

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radmanplays 2024-09-13 11:11:43 +03:30 committed by GitHub
parent 99be1d0cc7
commit f247fe990e
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@ -20,29 +20,26 @@ ModAPI.addEventListener("lib:libcustomitems:loaded", () => {
},
onRightClickGround: `/*/user, world, itemstack, blockpos/*/
const prefix = "§7[§4worldedit§7] ";
const pos = blockpos;
const positions = globalThis.playerPositions[user.getName()] ||= {};
// Save position #2
positions.pos2 = pos;
globalThis.pos2x = blockpos.x
globalThis.pos2y = blockpos.y
globalThis.pos2z = blockpos.z
// Send chat message to player
user.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(
ModAPI.util.str(prefix + "Pos #2 selected at: " + pos.$x + ", " + pos.$y + ", " + pos.$z))
user.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + "Pos #2 set to: " + blockpos.x + ", " + blockpos.y + ", " + blockpos.z)))
));
return true;
`,
onLeftClickGround: `/*/user, world, itemstack, blockpos/*/
const prefix = "§7[§4worldedit§7] ";
const pos = blockpos;
const positions = globalThis.playerPositions[user.getName()] ||= {};
globalThis.posx = blockpos.x
globalThis.posy = blockpos.y
globalThis.posz = blockpos.z
// Save position #1
positions.pos1 = pos;
// Send chat message to player
user.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(
ModAPI.util.str(prefix + "Pos #1 selected at: " + pos.$x + ", " + pos.$y + ", " + pos.$z))
user.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + "Pos #1 set to: " + blockpos.x + ", " + blockpos.y + ", " + blockpos.z)))
));
return true;
`
@ -86,57 +83,44 @@ ModAPI.addEventListener("lib:libcustomitems:loaded", () => {
event.preventDefault = true;
}
var blockPosConstructor = ModAPI.reflect.getClassById("net.minecraft.util.BlockPos").constructors.find((x) => { return x.length === 3 });
if (event.command.toLowerCase().startsWith("//set")) {
const player = event.sender;
// Parse command parameters
const params = event.command.substring("//set ".length);
if (!params) {
player.addChatMessage(ChatComponentTextClass.constructors[0](ModAPI.util.str(prefix + "§cUsage: //set <block_type>")));
event.preventDefault = true;
return;
}
const blockType = params;
const positions = globalThis.playerPositions[player.getName()];
// Validate block type and positions
if (typeof ModAPI.blocks[blockType] !== 'undefined') {
player.addChatMessage(ChatComponentTextClass.constructors[0](ModAPI.util.str(prefix + "§cInvalid block type.")));
event.preventDefault = true;
return;
}
const block = ModAPI.blocks[blockType];
if (!positions || !positions.pos1 || !positions.pos2) {
player.addChatMessage(ChatComponentTextClass.constructors[0](ModAPI.util.str(prefix + "§cPositions not set. Use left and right click to set positions.")));
event.preventDefault = true;
return;
}
const blockState = block.getDefaultState().getRef();
const world = player.getServerForPlayer().getWorld();
// Get coordinates
const x1 = Math.min(positions.pos1.$x, positions.pos2.$x);
const y1 = Math.min(positions.pos1.$y, positions.pos2.$y);
const z1 = Math.min(positions.pos1.$z, positions.pos2.$z);
const x2 = Math.max(positions.pos1.$x, positions.pos2.$x);
const y2 = Math.max(positions.pos1.$y, positions.pos2.$y);
const z2 = Math.max(positions.pos1.$z, positions.pos2.$z);
// Set blocks in the specified area
for (let x = x1; x <= x2; x++) {
for (let y = y1; y <= y2; y++) {
for (let z = z1; z <= z2; z++) {
const blockPos = ModAPI.reflect.getClassById("net.minecraft.util.BlockPos").constructors[0](x, y, z);
world.setBlockState(blockPos, blockState, 3);
const args = event.command.substring("//set ".length);
if (args) {
const blockTypeName = args
const x1 = globalThis.posx, y1 = globalThis.posy, z1 = globalThis.posz;
const x2 = globalThis.pos2x, y2 = globalThis.pos2y, z2 = globalThis.pos2z;
// Validate block and get block type
const blockType = ModAPI.blocks[blockTypeName];
if (!blockType) {
event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + `Invalid block: ${blockTypeName}`)));
event.preventDefault = true;
return;
}
const block = blockType.getDefaultState().getRef();
// Get min and max coordinates for the fill region
const xMin = Math.min(x1, x2), xMax = Math.max(x1, x2);
const yMin = Math.min(y1, y2), yMax = Math.max(y1, y2);
const zMin = Math.min(z1, z2), zMax = Math.max(z1, z2);
// Loop through the region and set the blocks
for (let x = xMin; x <= xMax; x++) {
for (let y = yMin; y <= yMax; y++) {
for (let z = zMin; z <= zMax; z++) {
const blockPos = blockPosConstructor(x, y, z);
event.sender.getServerForPlayer().setBlockState(blockPos, block, 3);
}
}
}
// Notify the player that the blocks have been set
event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + `Set blocks from (${x1}, ${y1}, ${z1}) to (${x2}, ${y2}, ${z2}) to ${blockTypeName}`)));
} else{
event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + `Arguments not found!`)));
}
// Notify the sender
player.addChatMessage(ChatComponentTextClass.constructors[0](ModAPI.util.str(prefix + "§aBlocks set successfully.")));
event.preventDefault = true;
}
});