mirror of
https://github.com/eaglerforge/EaglerForgeInjector
synced 2025-07-23 14:11:16 -09:00
revert
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parent
e4274a9ac3
commit
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@ -26,12 +26,12 @@ ModAPI.addEventListener("lib:libcustomitems:loaded", () => {
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globalThis.pos2y = {}
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globalThis.pos2z = {}
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globalThis.pos2x[username] = blockpos.x;
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globalThis.pos2y[username] = blockpos.y;
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globalThis.pos2z[username] = blockpos.z;
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console.log("rightclick: " + blockpos.x + ", " + blockpos.y + ", " + blockpos.z);
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globalThis.pos2x[username] = blockpos.x
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globalThis.pos2y[username] = blockpos.y
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globalThis.pos2z[username] = blockpos.z
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console.log("rightclick: " + blockpos.x + ", " + blockpos.y + ", " + blockpos.z)
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// Send chat message to player
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user.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + "Pos #2 set to: " + blockpos.x + ", " + blockpos.y + ", " + blockpos.z)));
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user.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + "Pos #2 set to: " + blockpos.x + ", " + blockpos.y + ", " + blockpos.z)))
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return true;
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`,
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onLeftClickGround: `/*/user, world, itemstack, blockpos/*/
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@ -42,43 +42,22 @@ ModAPI.addEventListener("lib:libcustomitems:loaded", () => {
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globalThis.posy = {}
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globalThis.posz = {}
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globalThis.posx[username] = blockpos.x;
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globalThis.posy[username] = blockpos.y;
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globalThis.posz[username] = blockpos.z;
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globalThis.posx[username] = blockpos.x
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globalThis.posy[username] = blockpos.y
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globalThis.posz[username] = blockpos.z
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// Send chat message to player
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user.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + "Pos #1 set to: " + blockpos.x + ", " + blockpos.y + ", " + blockpos.z)));
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user.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + "Pos #1 set to: " + blockpos.x + ", " + blockpos.y + ", " + blockpos.z)))
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return true;
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`
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});
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});
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(() => {
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// Storing block changes for undo/redo
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const undoStack = {};
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const redoStack = {};
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PluginAPI.dedicatedServer.appendCode(function () {
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PluginAPI.addEventListener("processcommand", (event) => {
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if (!ModAPI.reflect.getClassById("net.minecraft.entity.player.EntityPlayerMP").instanceOf(event.sender.getRef())) { return }
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if (!ModAPI.reflect.getClassById("net.minecraft.entity.player.EntityPlayerMP").instanceOf(event.sender.getRef())) {return}
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const prefix = "§7[§4worldedit§7] ";
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var blockPosConstructor = ModAPI.reflect.getClassById("net.minecraft.util.BlockPos").constructors.find((x) => { return x.length === 3 });
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var username = ModAPI.util.str(event.sender.getName());
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const storeUndo = (username, blocks) => {
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if (!undoStack[username]) undoStack[username] = [];
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undoStack[username].push(blocks);
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redoStack[username] = []; // Clear redo stack on new action
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};
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const performAction = (blocks, sender, reverse = false) => {
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blocks.forEach((blockInfo) => {
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const blockPos = blockPosConstructor(blockInfo.x, blockInfo.y, blockInfo.z);
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const block = reverse ? blockInfo.oldBlock : blockInfo.newBlock;
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sender.getServerForPlayer().setBlockState(blockPos, block, 3);
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});
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};
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if (event.command.toLowerCase().startsWith("//wand")) {
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// Create a new ItemStack for the custom item
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const ItemStackClass = ModAPI.reflect.getClassById("net.minecraft.item.ItemStack");
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@ -111,107 +90,86 @@ ModAPI.addEventListener("lib:libcustomitems:loaded", () => {
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event.preventDefault = true;
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}
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var blockPosConstructor = ModAPI.reflect.getClassById("net.minecraft.util.BlockPos").constructors.find((x) => { return x.length === 3 });
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if (event.command.toLowerCase().startsWith("//set")) {
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const args = event.command.substring("//set ".length);
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var username = ModAPI.util.str(event.sender.getName());
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if (args) {
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const blockTypeName = args;
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const blockTypeName = args
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const x1 = globalThis.posx[username], y1 = globalThis.posy[username], z1 = globalThis.posz[username];
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const x2 = globalThis.pos2x[username], y2 = globalThis.pos2y[username], z2 = globalThis.pos2z[username];
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const blockType = ModAPI.blocks[blockTypeName];
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if (!blockType) {
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event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + `Invalid block: ${blockTypeName}`)));
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event.preventPrevent = true;
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return;
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}
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const block = blockType.getDefaultState().getRef();
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const xMin = Math.min(x1, x2), xMax = Math.max(x1, x2);
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const yMin = Math.min(y1, y2), yMax = Math.max(y1, y2);
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const zMin = Math.min(z1, z2), zMax = Math.max(z1, z2);
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let blockChanges = [];
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for (let x = xMin; x <= xMax; x++) {
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for (let y = yMin; y <= yMax; y++) {
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for (let z = zMin; z <= zMax; z++) {
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const blockPos = blockPosConstructor(x, y, z);
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const oldBlock = event.sender.getServerForPlayer().getBlockState(blockPos);
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blockChanges.push({ x, y, z, oldBlock, newBlock: block });
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event.sender.getServerForPlayer().setBlockState(blockPos, block, 3);
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}
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}
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}
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storeUndo(username, blockChanges);
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event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + `Set blocks to ${blockTypeName}`)));
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}
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event.preventDefault = true;
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}
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if (event.command.toLowerCase().startsWith("//walls")) {
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const args = event.command.substring("//walls ".length);
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if (args) {
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const blockTypeName = args;
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const x1 = globalThis.posx[username], y1 = globalThis.posy[username], z1 = globalThis.posz[username];
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const x2 = globalThis.pos2x[username], y2 = globalThis.pos2y[username], z2 = globalThis.pos2z[username];
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// Validate block and get block type
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const blockType = ModAPI.blocks[blockTypeName];
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if (!blockType) {
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event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + `Invalid block: ${blockTypeName}`)));
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event.preventDefault = true;
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return;
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}
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const block = blockType.getDefaultState().getRef();
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// Get min and max coordinates for the fill region
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const xMin = Math.min(x1, x2), xMax = Math.max(x1, x2);
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const yMin = Math.min(y1, y2), yMax = Math.max(y1, y2);
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const zMin = Math.min(z1, z2), zMax = Math.max(z1, z2);
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// Loop through the region and set the blocks
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for (let x = xMin; x <= xMax; x++) {
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for (let y = yMin; y <= yMax; y++) {
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for (let z = zMin; z <= zMax; z++) {
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const blockPos = blockPosConstructor(x, y, z);
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event.sender.getServerForPlayer().setBlockState(blockPos, block, 3);
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}
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}
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}
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// Notify the player that the blocks have been set
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event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + `Set blocks to ${blockTypeName}`)));
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} else{
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event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + `Arguments not found!`)));
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}
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event.preventDefault = true;
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}
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if (event.command.toLowerCase().startsWith("//walls")) {
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const args = event.command.substring("//walls ".length);
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var username = ModAPI.util.str(event.sender.getName());
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if (args) {
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const blockTypeName = args;
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const x1 = globalThis.posx[username], y1 = globalThis.posy[username], z1 = globalThis.posz[username];
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const x2 = globalThis.pos2x[username], y2 = globalThis.pos2y[username], z2 = globalThis.pos2z[username];
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// Validate block and get block type
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const blockType = ModAPI.blocks[blockTypeName];
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if (!blockType) {
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event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + `Invalid block: ${blockTypeName}`)));
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event.preventDefault = true;
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return;
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}
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const block = blockType.getDefaultState().getRef();
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// Get min and max coordinates for the region
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const xMin = Math.min(x1, x2), xMax = Math.max(x1, x2);
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const yMin = Math.min(y1, y2), yMax = Math.max(y1, y2);
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const zMin = Math.min(z1, z2), zMax = Math.max(z1, z2);
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let blockChanges = [];
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// Loop through the region and set the walls (exclude interior blocks)
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for (let x = xMin; x <= xMax; x++) {
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for (let y = yMin; y <= yMax; y++) {
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for (let z = zMin; z <= zMax; z++) {
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if ((x === xMin || x === xMax || z === zMin || z === zMax) && y !== yMin && y !== yMax) {
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if (x === xMin || x === xMax || z === zMin || z === zMax) {
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const blockPos = blockPosConstructor(x, y, z);
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const oldBlock = event.sender.getServerForPlayer().getBlockState(blockPos);
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blockChanges.push({ x, y, z, oldBlock, newBlock: block });
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event.sender.getServerForPlayer().setBlockState(blockPos, block, 3);
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}
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}
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}
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}
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storeUndo(username, blockChanges);
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event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + `Created walls with ${blockTypeName}`)));
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}
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event.preventDefault = true;
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}
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if (event.command.toLowerCase().startsWith("//undo")) {
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if (undoStack[username] && undoStack[username].length > 0) {
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const lastAction = undoStack[username].pop();
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redoStack[username].push(lastAction);
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performAction(lastAction, event.sender, true); // Reverse the block changes
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event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + `Undo successful`)));
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// Notify the player that the walls have been set
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event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + `Walls set to ${blockTypeName}`)));
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} else {
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event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + `Nothing to undo`)));
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}
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event.preventDefault = true;
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}
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if (event.command.toLowerCase().startsWith("//redo")) {
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if (redoStack[username] && redoStack[username].length > 0) {
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const lastUndoneAction = redoStack[username].pop();
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undoStack[username].push(lastUndoneAction);
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performAction(lastUndoneAction, event.sender); // Reapply the block changes
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event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + `Redo successful`)));
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} else {
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event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + `Nothing to redo`)));
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event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + `Arguments not found!`)));
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}
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event.preventDefault = true;
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}
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