function promisifyIDBRequest(request) { return new Promise((resolve, reject) => { request.onsuccess = () => resolve(request.result); request.onerror = () => reject(request.error); }); } async function getDatabase() { const dbRequest = indexedDB.open("EF_MODS"); const db = await promisifyIDBRequest(dbRequest); if (!db.objectStoreNames.contains("filesystem")) { db.close(); const version = db.version + 1; const upgradeRequest = indexedDB.open("EF_MODS", version); upgradeRequest.onupgradeneeded = (event) => { const upgradedDb = event.target.result; upgradedDb.createObjectStore("filesystem"); }; return promisifyIDBRequest(upgradeRequest); } return db; } async function getMods() { const db = await getDatabase(); const transaction = db.transaction(["filesystem"], "readonly"); const objectStore = transaction.objectStore("filesystem"); const object = await promisifyIDBRequest(objectStore.get("mods.txt")); return object ? (await object.text()).split("|") : []; } async function saveMods(mods) { const db = await getDatabase(); const transaction = db.transaction(["filesystem"], "readwrite"); const objectStore = transaction.objectStore("filesystem"); const encoder = new TextEncoder(); const modsData = encoder.encode(mods.join("|")); const modsBlob = new Blob([modsData], { type: "text/plain" }); await promisifyIDBRequest(objectStore.put(modsBlob, "mods.txt")); } async function addMod(mod) { const mods = await getMods(); mods.push(mod); await saveMods(mods); } async function removeMod(index) { const mods = await getMods(); if (index >= 0 && index < mods.length) { mods.splice(index, 1); await saveMods(mods); } } async function resetMods() { await saveMods([]); console.log("Mods reset"); } window.modLoader = async function modLoader(modsArr = []) { if (!window.eaglerMLoaderMainRun) { var searchParams = new URLSearchParams(location.search); searchParams.getAll("mod").forEach((modToAdd) => { console.log( "[EaglerML] Adding mod to loadlist from search params: " + modToAdd ); modsArr.push(modToAdd); }); searchParams.getAll("plugin").forEach((modToAdd) => { console.log( "[EaglerML] Adding mod to loadlist from search params: " + modToAdd ); modsArr.push(modToAdd); }); if ( !!eaglercraftXOpts && !!eaglercraftXOpts.Mods && Array.isArray(eaglercraftXOpts.Mods) ) { eaglercraftXOpts.Mods.forEach((modToAdd) => { console.log( "[EaglerML] Adding mod to loadlist from eaglercraftXOpts: " + modToAdd ); modsArr.push(modToAdd); }); } console.log("[EaglerML] Searching in iDB"); try { var idbMods = await getMods(); modsArr = modsArr.concat(idbMods .filter(x => { return x && x.length > 0 }) .flatMap(x => { if (x.startsWith("web@")) { return x.replace("web@", "") } return x }) ); } catch (error) { console.error(error); } window.eaglerMLoaderMainRun = true; } if (window.noLoadMods === true) { modsArr.splice(0, modsArr.length); } function checkModsLoaded(totalLoaded, identifier) { console.log( "[EaglerML] Checking if mods are finished :: " + totalLoaded + "/" + modsArr.length ); if (totalLoaded >= modsArr.length) { clearInterval(identifier); window.ModGracePeriod = false; if ( window.eaglerMLoaderMainRun && ModAPI && ModAPI.events && ModAPI.events.callEvent ) { ModAPI.events.callEvent("load", {}); } console.log( "[EaglerML] Checking if mods are finished :: All mods loaded! Grace period off." ); } } function methodB(currentMod) { try { console.log("[EaglerML] Loading " + currentMod + " via method B."); var script = document.createElement("script"); script.setAttribute("data-hash", ModAPI.util.hashCode("web@"+currentMod)); script.src = currentMod; script.setAttribute("data-isMod", "true"); script.onerror = () => { console.log( "[EaglerML] Failed to load " + currentMod + " via method B!" ); script.remove(); totalLoaded++; }; script.onload = () => { console.log( "[EaglerML] Successfully loaded " + currentMod + " via method B." ); totalLoaded++; }; document.body.appendChild(script); } catch (error) { console.log( "[EaglerML] Oh no! The mod " + currentMod + " failed to load!" ); totalLoaded++; } } window.ModGracePeriod = true; var totalLoaded = 0; var loaderCheckInterval = null; modsArr.forEach((c) => { let currentMod = c; console.log("[EaglerML] Starting " + currentMod); try { var req = new XMLHttpRequest(); req.open("GET", currentMod); req.onload = function xhrLoadHandler() { console.log("[EaglerML] Loading " + currentMod + " via method A."); var script = document.createElement("script"); script.setAttribute("data-hash", ModAPI.util.hashCode("web@"+currentMod)); try { script.src = "data:text/javascript," + encodeURIComponent(req.responseText); } catch (error) { methodB(currentMod); return; } script.setAttribute("data-isMod", "true"); script.onerror = () => { console.log( "[EaglerML] Failed to load " + currentMod + " via method A!" ); script.remove(); totalLoaded++; }; script.onload = () => { console.log( "[EaglerML] Successfully loaded " + currentMod + " via method A." ); totalLoaded++; }; document.body.appendChild(script); }; req.onerror = function xhrErrorHandler() { methodB(currentMod); }; req.send(); } catch (error) { methodB(currentMod); } }); loaderCheckInterval = setInterval(() => { checkModsLoaded(totalLoaded, loaderCheckInterval); }, 500); console.log( "[EaglerML] Starting to load " + modsArr.length + " mods..." ); window.returnTotalLoadedMods = function returnTotalLoadedMods() { return totalLoaded; }; };