ModAPI.meta.title("WorldEdit"); ModAPI.meta.credits("By radmanplays"); ModAPI.meta.icon("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAYAAAAf8/9hAAAAcUlEQVR42mNgoAcw1xT4D8Jka25LVQNjkg2Bac4OlP9fGqFImgHImmHY00z0f4af3H+SDADZDNIc6SwJpjXkuP+THHggm5ENIckrMGeDbIZ5hWgDQJo709XhziYpOpFtJjnuKdaM7OwhYjMIkG0zpQAAtFpjWIvu2dwAAAAASUVORK5CYII="); ModAPI.meta.description("Use //wand, //set and //walls in singleplayer worlds."); ModAPI.addEventListener("lib:libcustomitems:loaded", () => { console.log("Registered worldedit custom items."); LibCustomItems.registerItem({ tag: "worldedit:wand", base: "wooden_axe", name: "Wand", qty: 1, recipe: [ " ", " # ", " " ], recipeLegend: { "#": { "type": "item", "id": "wooden_axe" } }, onRightClickGround: `/*/user, world, itemstack, blockpos/*/ const prefix = "§7[§4worldedit§7] "; var username = ModAPI.util.str(user.getName()); globalThis.pos2x = {} globalThis.pos2y = {} globalThis.pos2z = {} globalThis.pos2x[username] = blockpos.x globalThis.pos2y[username] = blockpos.y globalThis.pos2z[username] = blockpos.z console.log("rightclick: " + blockpos.x + ", " + blockpos.y + ", " + blockpos.z) // Send chat message to player user.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + "Pos #2 set to: " + blockpos.x + ", " + blockpos.y + ", " + blockpos.z))) return true; `, onLeftClickGround: `/*/user, world, itemstack, blockpos/*/ const prefix = "§7[§4worldedit§7] "; var username = ModAPI.util.str(user.getName()); globalThis.posx = {} globalThis.posy = {} globalThis.posz = {} globalThis.posx[username] = blockpos.x globalThis.posy[username] = blockpos.y globalThis.posz[username] = blockpos.z // Send chat message to player user.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + "Pos #1 set to: " + blockpos.x + ", " + blockpos.y + ", " + blockpos.z))) return true; ` }); }); (() => { PluginAPI.dedicatedServer.appendCode(function () { PluginAPI.addEventListener("processcommand", (event) => { if (!ModAPI.reflect.getClassById("net.minecraft.entity.player.EntityPlayerMP").instanceOf(event.sender.getRef())) {return} const prefix = "§7[§4worldedit§7] "; if (event.command.toLowerCase().startsWith("//wand")) { // Create a new ItemStack for the custom item const ItemStackClass = ModAPI.reflect.getClassById("net.minecraft.item.ItemStack"); const itemStack = ItemStackClass.constructors[4]( ModAPI.items["wooden_axe"].getRef(), 1 ); // Create NBT data for the item const NBTTagCompoundClass = ModAPI.reflect.getClassById("net.minecraft.nbt.NBTTagCompound"); itemStack.$stackTagCompound = NBTTagCompoundClass.constructors[0](); const displayTag = NBTTagCompoundClass.constructors[0](); itemStack.$stackTagCompound.$setTag(ModAPI.util.str("display"), displayTag); // Add the enchant effect to the item let enchant = ModAPI.hooks._classMap.nme_Enchantment.staticMethods.getEnchantmentById.method(0); enchant.$effectId = -1; itemStack.$addEnchantment(enchant); // Set item name displayTag.$setString(ModAPI.util.str("Name"), ModAPI.util.str("Wand")); // Set item lore var loreList = ModAPI.reflect.getClassById("net.minecraft.nbt.NBTTagList").constructors[0](); loreList.$appendTag(ModAPI.reflect.getClassById("net.minecraft.nbt.NBTTagString").constructors.filter(x => { return x.length === 1 })[0](ModAPI.util.str("worldedit:wand"))); displayTag.$setTag(ModAPI.util.str("Lore"), loreList); // Add the item to the sender's inventory const player = event.sender; player.inventory.addItemStackToInventory(itemStack); // Notify the sender const ChatComponentTextClass = ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText"); player.addChatMessage(ChatComponentTextClass.constructors[0](ModAPI.util.str(prefix + "A wand has been added to your inventory!"))); player.addChatMessage(ChatComponentTextClass.constructors[0](ModAPI.util.str(prefix + "Left click: select pos #1; Right click: select pos #2"))); event.preventDefault = true; } var blockPosConstructor = ModAPI.reflect.getClassById("net.minecraft.util.BlockPos").constructors.find((x) => { return x.length === 3 }); if (event.command.toLowerCase().startsWith("//set")) { const args = event.command.substring("//set ".length); var username = ModAPI.util.str(event.sender.getName()); if (args) { const blockTypeName = args const x1 = globalThis.posx[username], y1 = globalThis.posy[username], z1 = globalThis.posz[username]; const x2 = globalThis.pos2x[username], y2 = globalThis.pos2y[username], z2 = globalThis.pos2z[username]; // Validate block and get block type const blockType = ModAPI.blocks[blockTypeName]; if (!blockType) { event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + `Invalid block: ${blockTypeName}`))); event.preventDefault = true; return; } const block = blockType.getDefaultState().getRef(); // Get min and max coordinates for the fill region const xMin = Math.min(x1, x2), xMax = Math.max(x1, x2); const yMin = Math.min(y1, y2), yMax = Math.max(y1, y2); const zMin = Math.min(z1, z2), zMax = Math.max(z1, z2); // Loop through the region and set the blocks for (let x = xMin; x <= xMax; x++) { for (let y = yMin; y <= yMax; y++) { for (let z = zMin; z <= zMax; z++) { const blockPos = blockPosConstructor(x, y, z); event.sender.getServerForPlayer().setBlockState(blockPos, block, 3); } } } // Notify the player that the blocks have been set event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + `Set blocks to ${blockTypeName}`))); } else{ event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + `Arguments not found!`))); } event.preventDefault = true; } if (event.command.toLowerCase().startsWith("//walls")) { const args = event.command.substring("//walls ".length); var username = ModAPI.util.str(event.sender.getName()); if (args) { const blockTypeName = args; const x1 = globalThis.posx[username], y1 = globalThis.posy[username], z1 = globalThis.posz[username]; const x2 = globalThis.pos2x[username], y2 = globalThis.pos2y[username], z2 = globalThis.pos2z[username]; // Validate block and get block type const blockType = ModAPI.blocks[blockTypeName]; if (!blockType) { event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + `Invalid block: ${blockTypeName}`))); event.preventDefault = true; return; } const block = blockType.getDefaultState().getRef(); // Get min and max coordinates for the region const xMin = Math.min(x1, x2), xMax = Math.max(x1, x2); const yMin = Math.min(y1, y2), yMax = Math.max(y1, y2); const zMin = Math.min(z1, z2), zMax = Math.max(z1, z2); // Loop through the region and set the walls (exclude interior blocks) for (let x = xMin; x <= xMax; x++) { for (let y = yMin; y <= yMax; y++) { for (let z = zMin; z <= zMax; z++) { if (x === xMin || x === xMax || z === zMin || z === zMax) { const blockPos = blockPosConstructor(x, y, z); event.sender.getServerForPlayer().setBlockState(blockPos, block, 3); } } } } // Notify the player that the walls have been set event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + `Walls set to ${blockTypeName}`))); } else { event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + `Arguments not found!`))); } event.preventDefault = true; } // "this command was made by EymenWSMC. comments included" - radmanplays if (event.command.toLowerCase().startsWith("//replacenear")) { const args = event.command.split(" ").slice(1); if (args.length < 3) { event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + "Usage: //replacenear "))); event.preventDefault = true; return; } const radius = parseInt(args[0]); const targetBlockName = args[1]; const replacementBlockName = args[2]; const targetBlock = ModAPI.blocks[targetBlockName]; const replacementBlock = ModAPI.blocks[replacementBlockName]; if (!targetBlock || !replacementBlock) { event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + "Invalid block names!"))); event.preventDefault = true; return; } //Replacing logic const targetBlockState = targetBlock.getDefaultState().getRef(); const replacementBlockState = replacementBlock.getDefaultState().getRef(); const playerPos = event.sender.getPosition(); const xStart = Math.floor(playerPos.x - radius); const xEnd = Math.floor(playerPos.x + radius); const yStart = Math.floor(playerPos.y - radius); const yEnd = Math.floor(playerPos.y + radius); const zStart = Math.floor(playerPos.z - radius); const zEnd = Math.floor(playerPos.z + radius); //Replace ity with radoius for (let x = xStart; x <= xEnd; x++) { for (let y = yStart; y <= yEnd; y++) { for (let z = zStart; z <= zEnd; z++) { const blockPos = blockPosConstructor(x, y, z); const currentBlock = event.sender.getServerForPlayer().getBlockState(blockPos); if (currentBlock.equals(targetBlockState)) { event.sender.getServerForPlayer().setBlockState(blockPos, replacementBlockState, 3); } } } } //Send messages shit event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + `Replaced ${targetBlockName} with ${replacementBlockName} within radius ${radius}`))); event.preventDefault = true; } }); }); })();