(() => { ModAPI.meta.title("/ray_trace_test"); ModAPI.meta.description("Mod to test server-side raycasting."); ModAPI.meta.credits("By ZXMushroom63"); PluginAPI.dedicatedServer.appendCode(function () { PluginAPI.addEventListener("processcommand", (event) => { if (event.command.toLowerCase().startsWith("/ray_trace_test")) { if ( ModAPI.reflect.getClassById("net.minecraft.entity.player.EntityPlayerMP").instanceOf(event.sender.getRef()) ) { //raytrace distance = 6 //the 0 on the end is for client side view bobbing (frame based). we are on the server so using 0 as default. var movingObjectPosition = event.sender.rayTrace(6, 0).getCorrective(); console.log(movingObjectPosition); //var hitVec = movingObjectPosition.hitVec; event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0]( movingObjectPosition.toString().getRef() //This is a java string, but that's ok since it goes into a java method. )); } event.preventDefault = true; } }); }); })();