//NOT FUNCTIONAL ModAPI.meta.title("Advanced VClip Exploit"); ModAPI.meta.description("Use .vclip to vertically phase through blocks with custom packet handling."); ModAPI.meta.credits("By radmanplays"); // Custom syntax error function function syntaxError() { ModAPI.displayToChat("[AdvancedVClip] Syntax error: Usage is .vclip "); } ModAPI.require("player"); ModAPI.addEventListener("sendchatmessage", (ev) => { var msg = ev.message.toLowerCase(); if (msg.startsWith(".vclip")) { ev.preventDefault == true; var args = msg.split(" "); if (args.length != 2) { syntaxError(); return; } var offset = parseFloat(args[1]); if (isNaN(offset)) { syntaxError(); return; } var packetsRequired = Math.ceil(Math.abs(offset / 10)); if (packetsRequired > 20) { packetsRequired = 1; // Limit to avoid server kicking for too many packets } var player = ModAPI.player; var ridingEntity = player.ridingEntity; if (ridingEntity != null) { // Player is riding an entity for (var packetNumber = 0; packetNumber < (packetsRequired - 1); packetNumber++) { // Simulate entity movement ridingEntity.posY += offset / packetsRequired; // Move a fraction of the total offset ModAPI.network.addToSendQueue({ "action": "RIDING_JUMP", // Simulate a riding jump action "entityId": ridingEntity.getEntityId(), }); } // Final move ridingEntity.posY += offset / packetsRequired; ModAPI.network.addToSendQueue({ "action": "RIDING_JUMP", "entityId": ridingEntity.getEntityId(), }); } else { // Player is not riding any entity for (var packetNumber = 0; packetNumber < (packetsRequired - 1); packetNumber++) { ModAPI.network.addToSendQueue({ "x": player.posX, "y": player.posY, "z": player.posZ, "onGround": true }); } // Final move ModAPI.network.addToSendQueue({ "x": player.posX, "y": player.posY + offset, "z": player.posZ, "onGround": true }); // Set the player’s final position player.setPosition(player.posX, player.posY + offset, player.posZ); } ModAPI.displayToChat("[AdvancedVClip] VClipped " + offset + " blocks."); } });