//WIP worldedit by radmanplays ModAPI.addEventListener("lib:libcustomitems:loaded", () => { console.log("Registered worldedit custom items."); LibCustomItems.registerItem({ tag: "worldedit:wand", base: "wooden_axe", name: "Wand", qty: 1, recipe: [ " ", " # ", " " ], recipeLegend: { "#": { "type": "item", "id": "wooden_axe" } }, onRightClickGround: `/*/user, world, itemstack, blockpos/*/ const prefix = "§7[§4worldedit§7] "; var username = ModAPI.util.str(user.getName()); globalThis.pos2x = {} globalThis.pos2y = {} globalThis.pos2z = {} globalThis.pos2x[username] = blockpos.x; globalThis.pos2y[username] = blockpos.y; globalThis.pos2z[username] = blockpos.z; console.log("rightclick: " + blockpos.x + ", " + blockpos.y + ", " + blockpos.z); // Send chat message to player user.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + "Pos #2 set to: " + blockpos.x + ", " + blockpos.y + ", " + blockpos.z))); return true; `, onLeftClickGround: `/*/user, world, itemstack, blockpos/*/ const prefix = "§7[§4worldedit§7] "; var username = ModAPI.util.str(user.getName()); globalThis.posx = {} globalThis.posy = {} globalThis.posz = {} globalThis.posx[username] = blockpos.x; globalThis.posy[username] = blockpos.y; globalThis.posz[username] = blockpos.z; // Send chat message to player user.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + "Pos #1 set to: " + blockpos.x + ", " + blockpos.y + ", " + blockpos.z))); return true; ` }); }); (() => { // Storing block changes for undo/redo const undoStack = {}; const redoStack = {}; PluginAPI.dedicatedServer.appendCode(function () { PluginAPI.addEventListener("processcommand", (event) => { if (!ModAPI.reflect.getClassById("net.minecraft.entity.player.EntityPlayerMP").instanceOf(event.sender.getRef())) { return } const prefix = "§7[§4worldedit§7] "; var blockPosConstructor = ModAPI.reflect.getClassById("net.minecraft.util.BlockPos").constructors.find((x) => { return x.length === 3 }); var username = ModAPI.util.str(event.sender.getName()); const storeUndo = (username, blocks) => { if (!undoStack[username]) undoStack[username] = []; undoStack[username].push(blocks); redoStack[username] = []; // Clear redo stack on new action }; const performAction = (blocks, sender, reverse = false) => { blocks.forEach((blockInfo) => { const blockPos = blockPosConstructor(blockInfo.x, blockInfo.y, blockInfo.z); const block = reverse ? blockInfo.oldBlock : blockInfo.newBlock; sender.getServerForPlayer().setBlockState(blockPos, block, 3); }); }; if (event.command.toLowerCase().startsWith("//wand")) { // Create a new ItemStack for the custom item const ItemStackClass = ModAPI.reflect.getClassById("net.minecraft.item.ItemStack"); const itemStack = ItemStackClass.constructors[4]( ModAPI.items["wooden_axe"].getRef(), 1 ); // Create NBT data for the item const NBTTagCompoundClass = ModAPI.reflect.getClassById("net.minecraft.nbt.NBTTagCompound"); itemStack.$stackTagCompound = NBTTagCompoundClass.constructors[0](); const displayTag = NBTTagCompoundClass.constructors[0](); itemStack.$stackTagCompound.$setTag(ModAPI.util.str("display"), displayTag); // Set item name displayTag.$setString(ModAPI.util.str("Name"), ModAPI.util.str("Wand")); // Set item lore var loreList = ModAPI.reflect.getClassById("net.minecraft.nbt.NBTTagList").constructors[0](); loreList.$appendTag(ModAPI.reflect.getClassById("net.minecraft.nbt.NBTTagString").constructors.filter(x => { return x.length === 1 })[0](ModAPI.util.str("worldedit:wand"))); displayTag.$setTag(ModAPI.util.str("Lore"), loreList); // Add the item to the sender's inventory const player = event.sender; player.inventory.addItemStackToInventory(itemStack); // Notify the sender const ChatComponentTextClass = ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText"); player.addChatMessage(ChatComponentTextClass.constructors[0](ModAPI.util.str(prefix + "A wand has been added to your inventory!"))); player.addChatMessage(ChatComponentTextClass.constructors[0](ModAPI.util.str(prefix + "Left click: select pos #1; Right click: select pos #2"))); event.preventDefault = true; } if (event.command.toLowerCase().startsWith("//set")) { const args = event.command.substring("//set ".length); if (args) { const blockTypeName = args; const x1 = globalThis.posx[username], y1 = globalThis.posy[username], z1 = globalThis.posz[username]; const x2 = globalThis.pos2x[username], y2 = globalThis.pos2y[username], z2 = globalThis.pos2z[username]; const blockType = ModAPI.blocks[blockTypeName]; if (!blockType) { event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + `Invalid block: ${blockTypeName}`))); event.preventPrevent = true; return; } const block = blockType.getDefaultState().getRef(); const xMin = Math.min(x1, x2), xMax = Math.max(x1, x2); const yMin = Math.min(y1, y2), yMax = Math.max(y1, y2); const zMin = Math.min(z1, z2), zMax = Math.max(z1, z2); let blockChanges = []; for (let x = xMin; x <= xMax; x++) { for (let y = yMin; y <= yMax; y++) { for (let z = zMin; z <= zMax; z++) { const blockPos = blockPosConstructor(x, y, z); const oldBlock = event.sender.getServerForPlayer().getBlockState(blockPos); blockChanges.push({ x, y, z, oldBlock, newBlock: block }); event.sender.getServerForPlayer().setBlockState(blockPos, block, 3); } } } storeUndo(username, blockChanges); event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + `Set blocks to ${blockTypeName}`))); } event.preventDefault = true; } if (event.command.toLowerCase().startsWith("//walls")) { const args = event.command.substring("//walls ".length); if (args) { const blockTypeName = args; const x1 = globalThis.posx[username], y1 = globalThis.posy[username], z1 = globalThis.posz[username]; const x2 = globalThis.pos2x[username], y2 = globalThis.pos2y[username], z2 = globalThis.pos2z[username]; const blockType = ModAPI.blocks[blockTypeName]; if (!blockType) { event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + `Invalid block: ${blockTypeName}`))); event.preventDefault = true; return; } const block = blockType.getDefaultState().getRef(); const xMin = Math.min(x1, x2), xMax = Math.max(x1, x2); const yMin = Math.min(y1, y2), yMax = Math.max(y1, y2); const zMin = Math.min(z1, z2), zMax = Math.max(z1, z2); let blockChanges = []; for (let x = xMin; x <= xMax; x++) { for (let y = yMin; y <= yMax; y++) { for (let z = zMin; z <= zMax; z++) { if ((x === xMin || x === xMax || z === zMin || z === zMax) && y !== yMin && y !== yMax) { const blockPos = blockPosConstructor(x, y, z); const oldBlock = event.sender.getServerForPlayer().getBlockState(blockPos); blockChanges.push({ x, y, z, oldBlock, newBlock: block }); event.sender.getServerForPlayer().setBlockState(blockPos, block, 3); } } } } storeUndo(username, blockChanges); event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + `Created walls with ${blockTypeName}`))); } event.preventDefault = true; } if (event.command.toLowerCase().startsWith("//undo")) { if (undoStack[username] && undoStack[username].length > 0) { const lastAction = undoStack[username].pop(); redoStack[username].push(lastAction); performAction(lastAction, event.sender, true); // Reverse the block changes event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + `Undo successful`))); } else { event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + `Nothing to undo`))); } event.preventDefault = true; } if (event.command.toLowerCase().startsWith("//redo")) { if (redoStack[username] && redoStack[username].length > 0) { const lastUndoneAction = redoStack[username].pop(); undoStack[username].push(lastUndoneAction); performAction(lastUndoneAction, event.sender); // Reapply the block changes event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + `Redo successful`))); } else { event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + `Nothing to redo`))); } event.preventDefault = true; } }); }); })();