## Step Hack with ModAPI A step hack allows a player to walk up full blocks (or more) as if they were slabs. Start by creating a new file in your code editor. Save it to a folder on your device, ensuring that the file extension is `.js`. Let's start by requiring the player. This will allow us to change attributes on the player: ```javascript ModAPI.require("player"); ``` Now, we have to detect when the player in a world. This will be done with the `update` event, which runs every tick while the player is in a world. In EaglerForge's ModAPI, to run code on an event, you have to create a function. Then, you register the function to an event. ```javascript ModAPI.require("player"); function stepHackUpdateCode() { //We will add code here. } ModAPI.addEventListener("update", stepHackUpdateCode); ``` Inside this method, lets change the player's `stepHeight`, which controls how high they can step. By default this is `0.5`, to alow players to walk up slabs or stairs. I'll change it to `2` for demonstration purposes. You can also try any other number, like `0`, `6`, etc. ```javascript ModAPI.require("player"); function stepHackUpdateCode() { ModAPI.player.stepHeight = 2; } ModAPI.addEventListener("update", stepHackUpdateCode); ``` Now, to load this mod, open your EaglerForge build, and in the start screen select `Upload Mod (.js)`. Upload the mod you created, and you should now be able to walk up two block tall pillars, or more depending on what `stepHeight` you selected. Disclaimer: using this on servers may get you banned/kicked for cheating!