2024-12-08 16:19:31 +08:00

116 lines
5.5 KiB
JavaScript

(()=>{
const itemTexture = "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAJcEhZcwAADsMAAA7DAcdvqGQAAADySURBVFhH7ZQxDoMwDEVNr4G6VmJC6mk4Itdh7VpxjsBPDaKVCLZxypInIccg5zs/CVQoKAj8uHLjeETouo6HvlQcU3yJ932PIKkTceRAFH8NA6dE3IzbVogdQBOPtuVXfk5IJ8jWhKY4SxPaQvcmLEWuTUj/A1sqiEEcTQBENDWjvh3mvZtxccLiwMqvE0DrhNUBCCy1KSdAUsPiwFYcpM5ENrYWh3tdI4cT4dk0MSKPXzMSRSC+PMi14mcO4e7esv2iJqyHEGDVPCR6jyMC5luERXOfuoY7QFi8MKsDe6tXk8OBv7Ge/E96DZeKFwoOEE1wUX7TFh5zsgAAAABJRU5ErkJggg==";
ModAPI.meta.title("guns");
ModAPI.meta.version("v1.0");
ModAPI.meta.icon(itemTexture);
ModAPI.meta.description("Requires AsyncSink.");
function PistolItem() {
var creativeMiscTab = ModAPI.reflect.getClassById("net.minecraft.creativetab.CreativeTabs").staticVariables.tabMisc;
var itemClass = ModAPI.reflect.getClassById("net.minecraft.item.Item");
var itemSuper = ModAPI.reflect.getSuper(itemClass, (x) => x.length === 1);
var nmi_ItemPistol = function nmi_ItemPistol() {
itemSuper(this); //Use super function to get block properties on this class.
this.$setCreativeTab(creativeMiscTab);
}
function entityRayCast(player, world, range){
var eyePosition = player.getPositionEyes(0.0);
var lookVector = player.getLook(0.0);
var targetPosition = eyePosition.addVector(lookVector.xCoord * range, lookVector.yCoord * range, lookVector.zCoord * range);
var entities = world.getEntitiesWithinAABBExcludingEntity(
player.getRef(),
player.getEntityBoundingBox().expand(range, range, range).getRef()
).getCorrective().array;
var closestEntity = null;
var closestDistance = range;
// Iterate through all entities to find the one the player is looking at
for (var i = 0; i < entities.length; i++) {
if (!entities[i]) {
continue;
}
var entity = entities[i];
// Check if the entity's bounding box intersects with the player's ray
var entityBB = entity.getEntityBoundingBox().expand(0.3, 0.3, 0.3);
var intercept = entityBB.calculateIntercept(eyePosition.getRef(), targetPosition.getRef());
if (intercept != null) {
var distance = eyePosition.distanceTo(intercept.hitVec.getRef());
if (distance < closestDistance) {
closestDistance = distance;
closestEntity = entity;
}
}
}
var rayTraceResult = closestEntity;
if (rayTraceResult != null){
return rayTraceResult;
} else{
return null;
}
}
ModAPI.reflect.prototypeStack(itemClass, nmi_ItemPistol);
nmi_ItemPistol.prototype.$onItemRightClick = function ($itemstack, $world, $player) {
var magic = ModAPI.reflect.getClassByName("DamageSource").staticVariables.magic;
var world = ModAPI.util.wrap($world);
var entityplayer = ModAPI.util.wrap($player);
var shotentity = entityRayCast(entityplayer, world, 12.0)
if (shotentity != null){
shotentity.attackEntityFrom(magic, 10);
world.playSoundAtEntity(entityplayer.getRef(), ModAPI.util.str("tile.piston.out"), 1.0, 1.8);
}
return $itemstack;
}
function internal_reg() {
var pistol_item = (new nmi_ItemPistol()).$setUnlocalizedName(
ModAPI.util.str("pistol")
);
itemClass.staticMethods.registerItem0.method(ModAPI.keygen.item("pistol"), ModAPI.util.str("pistol"), pistol_item);
ModAPI.items["pistol"] = pistol_item;
return pistol_item;
}
if (ModAPI.items) {
return internal_reg();
} else {
ModAPI.addEventListener("bootstrap", internal_reg);
}
}
ModAPI.dedicatedServer.appendCode(PistolItem);
var pistol_item = PistolItem();
ModAPI.addEventListener("lib:asyncsink", async () => {
ModAPI.addEventListener("custom:asyncsink_reloaded", ()=>{
ModAPI.mc.renderItem.registerItem(pistol_item, ModAPI.util.str("pistol"));
});
AsyncSink.L10N.set("item.pistol.name", "Pistol");
AsyncSink.setFile("resourcepacks/AsyncSinkLib/assets/minecraft/models/item/pistol.json", JSON.stringify(
{
"parent": "builtin/generated",
"textures": {
"layer0": "items/pistol"
},
"display": {
"thirdperson": {
"rotation": [ 5, 80, -45 ],
"translation": [ 0, 1, -3 ],
"scale": [ 0.1, 0.1, 0.1 ]
},
"firstperson": {
"rotation": [ 0, -135, 25 ],
"translation": [ 0, 4, 2 ],
"scale": [ 1.8, 1.8, 1.8 ]
}
}
}
));
AsyncSink.setFile("resourcepacks/AsyncSinkLib/assets/minecraft/textures/items/pistol.png", await (await fetch(
itemTexture
)).arrayBuffer());
});
})();