2024-11-10 14:35:07 +03:30

238 lines
13 KiB
JavaScript

ModAPI.meta.title("WorldEdit");
ModAPI.meta.credits("By radmanplays");
ModAPI.meta.icon("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAYAAAAf8/9hAAAAcUlEQVR42mNgoAcw1xT4D8Jka25LVQNjkg2Bac4OlP9fGqFImgHImmHY00z0f4af3H+SDADZDNIc6SwJpjXkuP+THHggm5ENIckrMGeDbIZ5hWgDQJo709XhziYpOpFtJjnuKdaM7OwhYjMIkG0zpQAAtFpjWIvu2dwAAAAASUVORK5CYII=");
ModAPI.meta.description("Use //wand, //set and //walls in singleplayer worlds.");
ModAPI.addEventListener("lib:libcustomitems:loaded", () => {
console.log("Registered worldedit custom items.");
LibCustomItems.registerItem({
tag: "worldedit:wand",
base: "wooden_axe",
name: "Wand",
qty: 1,
recipe: [
" ",
" # ",
" "
],
recipeLegend: {
"#": {
"type": "item",
"id": "wooden_axe"
}
},
onRightClickGround: `/*/user, world, itemstack, blockpos/*/
const prefix = "§7[§4worldedit§7] ";
var username = ModAPI.util.str(user.getName());
globalThis.pos2x = {}
globalThis.pos2y = {}
globalThis.pos2z = {}
globalThis.pos2x[username] = blockpos.x
globalThis.pos2y[username] = blockpos.y
globalThis.pos2z[username] = blockpos.z
console.log("rightclick: " + blockpos.x + ", " + blockpos.y + ", " + blockpos.z)
// Send chat message to player
user.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + "Pos #2 set to: " + blockpos.x + ", " + blockpos.y + ", " + blockpos.z)))
return true;
`,
onLeftClickGround: `/*/user, world, itemstack, blockpos/*/
const prefix = "§7[§4worldedit§7] ";
var username = ModAPI.util.str(user.getName());
globalThis.posx = {}
globalThis.posy = {}
globalThis.posz = {}
globalThis.posx[username] = blockpos.x
globalThis.posy[username] = blockpos.y
globalThis.posz[username] = blockpos.z
// Send chat message to player
user.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + "Pos #1 set to: " + blockpos.x + ", " + blockpos.y + ", " + blockpos.z)))
return true;
`
});
});
(() => {
PluginAPI.dedicatedServer.appendCode(function () {
PluginAPI.addEventListener("processcommand", (event) => {
if (!ModAPI.reflect.getClassById("net.minecraft.entity.player.EntityPlayerMP").instanceOf(event.sender.getRef())) {return}
const prefix = "§7[§4worldedit§7] ";
if (event.command.toLowerCase().startsWith("//wand")) {
// Create a new ItemStack for the custom item
const ItemStackClass = ModAPI.reflect.getClassById("net.minecraft.item.ItemStack");
const itemStack = ItemStackClass.constructors[4](
ModAPI.items["wooden_axe"].getRef(), 1
);
// Create NBT data for the item
const NBTTagCompoundClass = ModAPI.reflect.getClassById("net.minecraft.nbt.NBTTagCompound");
itemStack.$stackTagCompound = NBTTagCompoundClass.constructors[0]();
const displayTag = NBTTagCompoundClass.constructors[0]();
itemStack.$stackTagCompound.$setTag(ModAPI.util.str("display"), displayTag);
// Add the enchant effect to the item
let enchant = ModAPI.hooks._classMap.nme_Enchantment.staticMethods.getEnchantmentById.method(0);
enchant.$effectId = -1;
itemStack.$addEnchantment(enchant);
// Set item name
displayTag.$setString(ModAPI.util.str("Name"), ModAPI.util.str("Wand"));
// Set item lore
var loreList = ModAPI.reflect.getClassById("net.minecraft.nbt.NBTTagList").constructors[0]();
loreList.$appendTag(ModAPI.reflect.getClassById("net.minecraft.nbt.NBTTagString").constructors.filter(x => { return x.length === 1 })[0](ModAPI.util.str("worldedit:wand")));
displayTag.$setTag(ModAPI.util.str("Lore"), loreList);
// Add the item to the sender's inventory
const player = event.sender;
player.inventory.addItemStackToInventory(itemStack);
// Notify the sender
const ChatComponentTextClass = ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText");
player.addChatMessage(ChatComponentTextClass.constructors[0](ModAPI.util.str(prefix + "A wand has been added to your inventory!")));
player.addChatMessage(ChatComponentTextClass.constructors[0](ModAPI.util.str(prefix + "Left click: select pos #1; Right click: select pos #2")));
event.preventDefault = true;
}
var blockPosConstructor = ModAPI.reflect.getClassById("net.minecraft.util.BlockPos").constructors.find((x) => { return x.length === 3 });
if (event.command.toLowerCase().startsWith("//set")) {
const args = event.command.substring("//set ".length);
var username = ModAPI.util.str(event.sender.getName());
if (args) {
const blockTypeName = args
const x1 = globalThis.posx[username], y1 = globalThis.posy[username], z1 = globalThis.posz[username];
const x2 = globalThis.pos2x[username], y2 = globalThis.pos2y[username], z2 = globalThis.pos2z[username];
// Validate block and get block type
const blockType = ModAPI.blocks[blockTypeName];
if (!blockType) {
event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + `Invalid block: ${blockTypeName}`)));
event.preventDefault = true;
return;
}
const block = blockType.getDefaultState().getRef();
// Get min and max coordinates for the fill region
const xMin = Math.min(x1, x2), xMax = Math.max(x1, x2);
const yMin = Math.min(y1, y2), yMax = Math.max(y1, y2);
const zMin = Math.min(z1, z2), zMax = Math.max(z1, z2);
// Loop through the region and set the blocks
for (let x = xMin; x <= xMax; x++) {
for (let y = yMin; y <= yMax; y++) {
for (let z = zMin; z <= zMax; z++) {
const blockPos = blockPosConstructor(x, y, z);
event.sender.getServerForPlayer().setBlockState(blockPos, block, 3);
}
}
}
// Notify the player that the blocks have been set
event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + `Set blocks to ${blockTypeName}`)));
} else{
event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + `Arguments not found!`)));
}
event.preventDefault = true;
}
if (event.command.toLowerCase().startsWith("//walls")) {
const args = event.command.substring("//walls ".length);
var username = ModAPI.util.str(event.sender.getName());
if (args) {
const blockTypeName = args;
const x1 = globalThis.posx[username], y1 = globalThis.posy[username], z1 = globalThis.posz[username];
const x2 = globalThis.pos2x[username], y2 = globalThis.pos2y[username], z2 = globalThis.pos2z[username];
// Validate block and get block type
const blockType = ModAPI.blocks[blockTypeName];
if (!blockType) {
event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + `Invalid block: ${blockTypeName}`)));
event.preventDefault = true;
return;
}
const block = blockType.getDefaultState().getRef();
// Get min and max coordinates for the region
const xMin = Math.min(x1, x2), xMax = Math.max(x1, x2);
const yMin = Math.min(y1, y2), yMax = Math.max(y1, y2);
const zMin = Math.min(z1, z2), zMax = Math.max(z1, z2);
// Loop through the region and set the walls (exclude interior blocks)
for (let x = xMin; x <= xMax; x++) {
for (let y = yMin; y <= yMax; y++) {
for (let z = zMin; z <= zMax; z++) {
if (x === xMin || x === xMax || z === zMin || z === zMax) {
const blockPos = blockPosConstructor(x, y, z);
event.sender.getServerForPlayer().setBlockState(blockPos, block, 3);
}
}
}
}
// Notify the player that the walls have been set
event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + `Walls set to ${blockTypeName}`)));
} else {
event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + `Arguments not found!`)));
}
event.preventDefault = true;
}
// "this command was made by EymenWSMC. comments included" - radmanplays
if (event.command.toLowerCase().startsWith("//replacenear")) {
const args = event.command.split(" ").slice(1);
if (args.length < 3) {
event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + "Usage: //replacenear <radius> <targetBlock> <replacementBlock>")));
event.preventDefault = true;
return;
}
const radius = parseInt(args[0]);
const targetBlockName = args[1];
const replacementBlockName = args[2];
const targetBlock = ModAPI.blocks[targetBlockName];
const replacementBlock = ModAPI.blocks[replacementBlockName];
if (!targetBlock || !replacementBlock) {
event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + "Invalid block names!")));
event.preventDefault = true;
return;
}
//Replacing logic
const targetBlockState = targetBlock.getDefaultState().getRef();
const replacementBlockState = replacementBlock.getDefaultState().getRef();
const playerPos = event.sender.getPosition();
const xStart = Math.floor(playerPos.x - radius);
const xEnd = Math.floor(playerPos.x + radius);
const yStart = Math.floor(playerPos.y - radius);
const yEnd = Math.floor(playerPos.y + radius);
const zStart = Math.floor(playerPos.z - radius);
const zEnd = Math.floor(playerPos.z + radius);
//Replace ity with radoius
for (let x = xStart; x <= xEnd; x++) {
for (let y = yStart; y <= yEnd; y++) {
for (let z = zStart; z <= zEnd; z++) {
const blockPos = blockPosConstructor(x, y, z);
const currentBlock = event.sender.getServerForPlayer().getBlockState(blockPos);
if (currentBlock.equals(targetBlockState)) {
event.sender.getServerForPlayer().setBlockState(blockPos, replacementBlockState, 3);
}
}
}
}
//Send messages shit
event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + `Replaced ${targetBlockName} with ${replacementBlockName} within radius ${radius}`)));
event.preventDefault = true;
}
});
});
})();