2024-12-04 14:10:40 +08:00

40 lines
1.9 KiB
JavaScript

//Metadata for the mod
ModAPI.meta.title("SimpleHats");
ModAPI.meta.credits("Made with ❤️ by ZXMushroom63");
ModAPI.meta.description("Use /hat to wear whatever you are holding!");
// Run the code on the server
ModAPI.dedicatedServer.appendCode(function () {
// Find the constructor for the held item change packet that has only one argument.
// This will be used to notify the client that their hotbar has been updated.
var makePacketItemChange = ModAPI.reflect.getClassByName("S09PacketHeldItemChange").constructors.find(x => x.length === 1);
// When the server is processing a command
ModAPI.addEventListener("processcommand", (event) => {
// If the command starts with /hat
if (event.command.toLowerCase().startsWith("/hat")) {
// Cancel if the sender isn't a player
if (!ModAPI.reflect.getClassById("net.minecraft.entity.player.EntityPlayerMP").instanceOf(event.sender.getRef())) { return };
// Otherwise, get the current held item
var heldItem = event.sender.inventory.getCurrentItem();
// Get the contents of the helmet slot
var armorItem = event.sender.inventory.armorInventory[3];
// Get the inventory index of the current held item
var hotbarIdx = event.sender.inventory.currentItem;
// Set the helmet slot to heldItem.getRef() (raw java object) if heldItem exists, otherwise set it to null
event.sender.inventory.armorInventory[3] = heldItem ? heldItem.getRef() : null;
// Set the hotbar slot to the previous value of the helmet slot
event.sender.inventory.mainInventory[hotbarIdx] = armorItem ? armorItem.getRef() : null;
// Use the sendPacket method to send a item change packet to the client.
event.sender.playerNetServerHandler.sendPacket(makePacketItemChange(hotbarIdx));
event.preventDefault = true;
}
});
});