mirror of
https://github.com/eaglerforge/EaglerForgeInjector
synced 2025-07-23 06:01:38 -09:00
fix typo
This commit is contained in:
parent
a4c5769acf
commit
a420e22fc7
@ -62,7 +62,7 @@ When TeaVM translates booleans, it converts booleans to integers:
|
||||
- `false` turns into `0`
|
||||
- `true` turns into `1`
|
||||
|
||||
So when we override `hasParticlesInAlphaLayer`, we'll need to return a `0` or a `1`. Since we want the game to thing that there aren't any particles in the alpha layer, we'll return `0` (false).
|
||||
So when we override `hasParticlesInAlphaLayer`, we'll need to return a `0` or a `1`. Since we want the game to think that there aren't any particles in the alpha layer, we'll return `0` (false).
|
||||
|
||||
```javascript
|
||||
(function NoParticles() {
|
||||
|
Loading…
x
Reference in New Issue
Block a user