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https://github.com/eaglerforge/EaglerForgeInjector
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53 lines
2.3 KiB
Markdown
53 lines
2.3 KiB
Markdown
# Compiling Eaglercraft with support for EFI
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In recent updates of eaglercraft, compiling for EaglerForgeInjector has become a great deal more complicated. To enable reflection and disable obfuscation, follow these steps once you have an EaglercraftX workspace set up:
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1. In any files named `build.gradle`, set the `obfuscate` property to `false`.
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2. In any files named `build.gradle`, find any code that looks like this:
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```javascript
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tasks.named("generateJavaScript") {
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doLast {
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// NOTE: This step may break at any time, and is not required for 99% of browsers
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def phile = file(folder + "/" + name)
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def dest = phile.getText("UTF-8")
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def i = dest.substring(0, dest.indexOf("=\$rt_globals.Symbol('jsoClass');")).lastIndexOf("let ")
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dest = dest.substring(0, i) + "var" + dest.substring(i + 3)
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def j = dest.indexOf("function(\$rt_globals,\$rt_exports){")
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dest = dest.substring(0, j + 34) + "\n" + file(folder + "/ES6ShimScript.txt").getText("UTF-8") + "\n" + dest.substring(j + 34)
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phile.write(dest, "UTF-8")
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}
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}
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```
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and delete it.
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3. Inside of the `src/teavm/java/net/lax1dude/eaglercraft/v1_8/internal/teavm/` folder, create a new file called `ForceReflection.java`, with these contents:
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```java
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package net.lax1dude.eaglercraft.v1_8.internal.teavm;
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public class ForceReflection {
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public static Object myObject;
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public static Object forceInit(Class iClass) {
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myObject = new ReflectiveClass();
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try {
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myObject = iClass.newInstance();
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} catch (Exception e) {
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// TODO: handle exception
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}
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return myObject;
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}
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public static class ReflectiveClass {
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}
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}
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```
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4. In the same folder, edit `MainClass.java` edit the start of the `main(String[] args)` method to look like this:
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```java
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public static void main(String[] args) {
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ForceReflection.forceInit(ForceReflection.class);
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if(args.length == 1) {
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//... rest of method
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```
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5. Finally, build an offline download by using `CompileJS.bat`/`CompileJS.sh` and then `MakeOfflineDownload.bat`/`MakeOfflineDownload.sh`.
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6. You can then upload the `EaglercraftX_1.8_Offline_en_US.html` into EaglerForgeInjector. |