2025-05-30 16:57:16 +08:00

986 B

ModAPI.keygen

ModAPI.keygen contains the API for getting numerical item, block and entity IDs from a string. It looks at registries to derive the IDs, so IDs will not be automatically reserved until a block/item is actually registered into the game. Ideally, you'd want to call a keygen method just before registering your block.

Methods:

  • ModAPI.keygen.item(itemId: String) : number
    • Example usage is: var id = ModAPI.keygen.item("my_example_item");
  • ModAPI.keygen.block(blockId: String) : number
    • Example usage is: var id = ModAPI.keygen.block("my_example_block");
  • ModAPI.keygen.entity(entityId: String) : number
    • Example usage is: var id = ModAPI.keygen.entity("my_example_entity");
  • ModAPI.keygen.sound(soundId: String) : number
    • Example usage is: var id = ModAPI.keygen.sound("my.example.sound");
  • ModAPI.keygen.enchantment(enchantmentId: String) : number
    • Example usage is: var id = ModAPI.keygen.enchantment("sharpness_v2");