2024-10-18 13:18:52 +03:30

215 lines
7.2 KiB
JavaScript

(function servermod() {
ModAPI.meta.title("Server Manager");
ModAPI.meta.version("a0");
ModAPI.meta.description("_");
ModAPI.meta.credits("ZXMushroom63 & radmanplays");
const gui = document.createElement("div");
gui.style.background = "black";
gui.style.fontFamily = "sans-serif";
gui.style.zIndex = 254;
gui.style.position = "fixed";
gui.style.display = "none";
gui.style.color = "white";
gui.style.top = gui.style.left = gui.style.bottom = gui.style.right = 0;
document.documentElement.appendChild(gui);
var cmdbox = document.createElement("input");
cmdbox.style.position = "absolute";
cmdbox.style.left = "0";
cmdbox.style.bottom = "0";
cmdbox.style.right = "0";
cmdbox.style.position = "inline-block";
cmdbox.style.border = "0";
cmdbox.style.borderTop = "2px solid white";
cmdbox.style.background = "black";
cmdbox.style.zIndex = 255;
cmdbox.style.color = "white";
cmdbox.type = "text";
cmdbox.addEventListener("keydown", (e) => {
e.stopPropagation();
e.stopImmediatePropagation();
}, true);
cmdbox.addEventListener("keyup", (e) => {
e.stopPropagation();
e.stopImmediatePropagation();
if (e.key === "Enter") {
e.preventDefault();
toServer("chat", cmdbox.value);
}
}, true);
document.documentElement.appendChild(cmdbox);
function worldUpdate() {
if (ModAPI.mc && ModAPI.mc.theWorld) {
showgui();
openSharedWorld()
} else {
hidegui();
}
}
setInterval(() => {
worldUpdate();
}, 100);
function showgui() {
gui.style.opacity = "1";
gui.style.display = "block";
cmdbox.style.opacity = "1";
cmdbox.style.display = "block";
}
function hidegui() {
gui.style.opacity = "0";
gui.style.display = "none";
cmdbox.style.opacity = "0";
cmdbox.style.display = "none";
}
function openSharedWorld(){
if(ModAPI.mc.theWorld && !ModAPI.hooks.methods.nlevsl_LANServerController_isLANOpen()){
ModAPI.hooks.methods.nlevi_PlatformWebRTC_startRTCLANServer();
var worldName = ModAPI.util.unstr(ModAPI.mc.thePlayer.getName()) + "'s World";
var ls = ModAPI.mc.loadingScreen;
var code = ModAPI.hooks.methods.nlevsl_LANServerController_shareToLAN(ls.resetProgressAndMessage, worldName, false)
if (code != null) {
ModAPI.hooks.methods.nlevs_SingleplayerServerController_configureLAN(ModAPI.mc.playerController.getCurrentGameType(), false);
alert("code: " + code +" relay: " + ModAPI.hooks.methods.nlevsl_LANServerController_getCurrentURI())
}
} else {
return;
}
}
/*
NETWORKING OPCODES
chat - bidirectional, send chat to server/client
*/
function toServer(opcode, data) {
client_comms_channel.postMessage({
opcode: opcode,
audience: "server",
data: data,
});
}
var token = crypto.randomUUID();
const clientMessageHandlers = {
chat: function (data) {
gui.innerText += data + "\n";
},
};
var client_comms_channel = new BroadcastChannel("efserv:" + token);
client_comms_channel.addEventListener("message", (ev)=>{
if (ev.data.audience !== "client") {
return;
}
if (clientMessageHandlers[ev.data.opcode]) {
clientMessageHandlers[ev.data.opcode](ev.data.data);
}
});
ModAPI.dedicatedServer.appendCode(
`globalThis.efhost_security_token = "${token}";`
);
ModAPI.dedicatedServer.appendCode(function () {
var comms = new BroadcastChannel(
"efserv:" + globalThis.efhost_security_token
);
function toClient(opcode, data) {
comms.postMessage({
opcode: opcode,
audience: "client",
data: data,
});
}
function getHostPlayer() {
var host = null;
ModAPI.server.getRef().$worldServers.data.forEach((world) => {
host ||= world.$playerEntities.$array1.data.find((player) => {
var nameKey = ModAPI.util.getNearestProperty(
player.$gameProfile,
"$name"
);
return ModAPI.util.ustr(player.$gameProfile[nameKey]) === "HOST";
});
});
return host;
}
const messageHandlers = {
chat: function (data) {
ModAPI.hooks.methods.nmc_CommandHandler_executeCommand(
ModAPI.server.commandManager.getRef(),
getHostPlayer(),
ModAPI.util.str(data)
); //host has to use /say
},
};
comms.addEventListener("message", (ev) => {
if (ev.data.audience !== "server") {
return;
}
if (messageHandlers[ev.data.opcode]) {
messageHandlers[ev.data.opcode](ev.data.data);
}
});
var oldLog = ModAPI.hooks.methods.nlevl_Logger_log;
ModAPI.hooks.methods.nlevl_Logger_log = function (...args) {
toClient("chat", ModAPI.util.ustr(args[2]));
return oldLog.apply(this, args);
};
});
function renameButton(array, originalName, newName) {
array.find(
(x) => ModAPI.util.ustr(x.displayString.getRef()) === originalName
).displayString = ModAPI.util.str(newName);
}
const mainmenuinit = ModAPI.hooks.methods.nmcg_GuiMainMenu_initGui;
ModAPI.hooks.methods.nmcg_GuiMainMenu_initGui = function (...args) {
var result = mainmenuinit.apply(this, args);
var wrappedGuiObject = ModAPI.util.wrap(args[0], args[0], false, false);
wrappedGuiObject.splashText = ModAPI.util.str("Server Hosting Mode");
var btnarray = wrappedGuiObject.buttonList.array1;
renameButton(btnarray, "Singleplayer", "Host Server");
return result;
};
const GuiSelectWorldinit = ModAPI.hooks.methods.nmcg_GuiSelectWorld_initGui;
ModAPI.hooks.methods.nmcg_GuiSelectWorld_initGui = function (...args) {
var result = GuiSelectWorldinit.apply(this, args);
var wrappedGuiObject = ModAPI.util.wrap(args[0], args[0], false, false);
var btnarray = wrappedGuiObject.buttonList.array1.data;
//renameButton(btnarray, "Create", "Create Server");
return result;
};
const mainmenuactions = ModAPI.hooks.methods.nmcg_GuiMainMenu_actionPerformed;
ModAPI.hooks.methods.nmcg_GuiMainMenu_actionPerformed = function (...args) {
ModAPI.hooks.methods.nlevp_EaglerProfile_setName(ModAPI.util.str("HOST"));
var idKey = ModAPI.util.getNearestProperty(args[1], "$id");
var guiButtonid = args[1][idKey];
var blockedIds = [2]; // put the blocked/disabled button ids in there
if (blockedIds.includes(guiButtonid)) {
return 0;
}
return mainmenuactions.apply(this, args);
};
// disable rendering
ModAPI.hooks.methods.nmcr_EntityRenderer_renderWorld = () => { };
})();