ZXMushroom63 d872980fc4 u37 fixes
2024-09-23 18:32:20 +08:00

3.0 KiB

ModAPI.util

ModAPI.util provides and exposes a large number of utilities for interacting with ModAPI.

Properties:

  • StaticProps_ProxyConf: ProxyConfiguration
  • TeaVM_to_BaseData_ProxyConf: ProxyConfiguration
    • This is a non-recursive proxy config for removing prefixes from java objects.
  • TeaVM_to_Recursive_BaseData_ProxyConf: ProxyConfiguration
    • This is a recursive proxy config for removing prefixes from java objects. It handles properties (both object and array) as well as function outputs. Used for ModAPI.player, ModAPI.mc, ModAPI.world, ModAPI.network and more.
  • TeaVMArray_To_Recursive_BaseData_ProxyConf: ProxyConfiguration
    • This is a recursive proxy config for handling arrays from TeaVM_to_Recursive_BaseData_ProxyConf

Methods:

  • ModAPI.util.str(jsString: String) : java.lang.String
    • Converts a javascript string to a java string, for use in java methods and constructors.
    • Alias: ModAPI.util.string()
  • ModAPI.util.unstr(jclString: java.lang.String) : String
    • Converts a java string to a javascript string.
    • Alias: ModAPI.util.ustr()
    • Alias: ModAPI.util.unstring()
    • Alias: ModAPI.util.jclStrToJsStr()
  • ModAPI.util.getMethodFromPackage(classId: String, methodName: String) : String
    • Takes a class id (eg: net.minecraft.client.Minecraft) and a method name (eg: middleClickMouse) and returns its key in ModAPI.hooks.methods.
  • ModAPI.util.stringToUint16Array(string: String) : Uint16Array
    • Encodes a string into a uint16array.
  • ModAPI.util.setStringContent(jclString: java.lang.String, contents: String) : void
    • Writes a new javascript string into the contents of a java string.
  • ModAPI.util.getMethodFromPackage(classId: String, methodName: String) : String
    • Takes a class id (eg: net.minecraft.client.Minecraft) and a method name (eg: middleClickMouse) and returns its key in ModAPI.hooks.methods.
  • ModAPI.util.hashCode(string: String) : String
    • Returns the hash of a string.
  • ModAPI.util.isCritical() : boolean
    • Checks wether the thread is in a critical state.
    • When patching methods, it is good practice to allow the method to resume as usual if this is true, to avoid stack implosions. (yes, those are real)
  • ModAPI.util.createArray(class, jsArray) : Object[]
    • Makes a java array from a class and a javascript array.
    • The class parameter can be retrieved via reflect: ModAPI.reflect.getClassById("net.minecraft.util.BlockPos").class
  • ModAPI.util.wrap(obj: Object) : object
    • Returns a wrapper around native java objects, removing prefixes and fixing method outputs.
  • ModAPI.util.getNearestProperty(object: Object, property: string) : string
    • Finds the nearest property name to the one you specify (suffix based). This is used to mitigate teavm adding random suffixes to properties.